VEGETA2K1 Posted April 27, 2002 Author Share Posted April 27, 2002 bah! this is very very gay! i cant even test my map!!!!! how do i make a bsp filllllllllllle? Link to comment Share on other sites More sharing options...
VEGETA2K1 Posted April 27, 2002 Author Share Posted April 27, 2002 bah kno1 knows how to make bsp? how does evry1 else do it? Link to comment Share on other sites More sharing options...
FEXX Posted April 27, 2002 Share Posted April 27, 2002 To get textures to load up, be sure you installed JK2Radiant into your /Gamedata folder. It will make a /Tools folder. It should be able to find the textures that way. But you can also unzipped the whole 530mb .pk3 (if you have the HD space) in to the /base folder too. I did this so I could look then all over with my image viewer. Link to comment Share on other sites More sharing options...
VEGETA2K1 Posted April 27, 2002 Author Share Posted April 27, 2002 huh? i didnt ask about textures.................. so.. ny1 knwo hwo to make a bsp?! Link to comment Share on other sites More sharing options...
Coyote399 Posted April 27, 2002 Share Posted April 27, 2002 if you have lighted your map: at the top hit bsp and go to full vis and hit that and wait if you havent lit your map, do the same thing, but instead of full vis go to full vis (no light) Link to comment Share on other sites More sharing options...
VEGETA2K1 Posted April 27, 2002 Author Share Posted April 27, 2002 that didnt work.. Link to comment Share on other sites More sharing options...
Coyote399 Posted April 27, 2002 Share Posted April 27, 2002 what do you mean it didn't work?? did the dos thing come up?? Link to comment Share on other sites More sharing options...
VEGETA2K1 Posted April 27, 2002 Author Share Posted April 27, 2002 yeh fopr 1 second, ten disapeard, but no bsp file.. Link to comment Share on other sites More sharing options...
Coyote399 Posted April 27, 2002 Share Posted April 27, 2002 hmmm.....how big/complex is your map?? Link to comment Share on other sites More sharing options...
VEGETA2K1 Posted April 27, 2002 Author Share Posted April 27, 2002 its not very big or complex, ive also tried other maps but does same.. and what do u mean am i using the load screen? what load screen? Link to comment Share on other sites More sharing options...
Coyote399 Posted April 27, 2002 Share Posted April 27, 2002 well...how are you checking to make sure the .bsp is not there?? Link to comment Share on other sites More sharing options...
VEGETA2K1 Posted April 27, 2002 Author Share Posted April 27, 2002 i lookin in the folders(all of the jk2 dir) its not there, i aklso tried to load ingame by typing devmap test (test=mapname) but it said it coulnt find either soo..... im guessing it didnt make one... maybe its the sof2map thing? maybe its not set within radiant? how wouldi set this? Link to comment Share on other sites More sharing options...
VEGETA2K1 Posted April 28, 2002 Author Share Posted April 28, 2002 can no1 help with compiling? Link to comment Share on other sites More sharing options...
Coyote399 Posted April 28, 2002 Share Posted April 28, 2002 sorry man, ya got me Link to comment Share on other sites More sharing options...
Hubris Posted April 28, 2002 Share Posted April 28, 2002 Read what the dos prompt is saying while it is compiling, I guarantee there's error messages there. Link to comment Share on other sites More sharing options...
VEGETA2K1 Posted April 28, 2002 Author Share Posted April 28, 2002 it goes to fast to read, but it makes .bak fiels?(or it may be just saving?) what are these .bak files? Link to comment Share on other sites More sharing options...
TraDogNight Posted April 28, 2002 Share Posted April 28, 2002 compile and .bsp problem...... goto --->file ---> project settings ---->then your mapspath should be: \STARWA~1\GameData\\base\maps\ then you can devmap mapname from the console hope that helps:) ps you may have to close and restart radiant Link to comment Share on other sites More sharing options...
VEGETA2K1 Posted April 28, 2002 Author Share Posted April 28, 2002 was already set like that, still no go . but does thsat line there mean, that the bsp files will compile to that dir.? Link to comment Share on other sites More sharing options...
TraDogNight Posted April 28, 2002 Share Posted April 28, 2002 yeah it should, it does for me. When the DOS window comes up, you shouldn't close it to fast. When I closed it right away the bsp wouldn't show up. Link to comment Share on other sites More sharing options...
VEGETA2K1 Posted April 28, 2002 Author Share Posted April 28, 2002 I dont close it, it closes it's self.. Link to comment Share on other sites More sharing options...
Manquesa Posted April 28, 2002 Share Posted April 28, 2002 I had that problem with EFRadiant, the compile wouldn't work right and the dos box went too fast to read. I eventually just uninstalled Radiant and then reinstalled and it worked fine after that. Although i'm not sure how different (if at all) the compiler is for JK2Radiant but in EFRadiant it created a junk.txt file which contained the compile messages in it and I believe it would be stored in the Windows\Temp directory. Do a file search for that junk.txt file and see if that helps you with any error messages. Link to comment Share on other sites More sharing options...
Jesterspaz Posted April 28, 2002 Share Posted April 28, 2002 hey guys, looks like problems are about... When you make your map, do a FullVis first... til it closes the DOS window... then do a relight, this usually takes longer, just be patient... then to test, load up jk2mp... shift-~ to bring up console, then type /sv_pure 0 /map <your map name> without the braces, and without the extension... let me know how it goes Justin "Jesterspaz" Negrete http://www.planetquake.com/jesterspaz Check out DUEL_PAVILLION in the file section, my latest creation Link to comment Share on other sites More sharing options...
VEGETA2K1 Posted April 28, 2002 Author Share Posted April 28, 2002 Still no go, i uninstalled, and did what u said.. nothing!!!! ERM! maybe the path to my compiler is wrong? how could i change that? Link to comment Share on other sites More sharing options...
Nanime Posted April 28, 2002 Share Posted April 28, 2002 First it was the entities... but that got fixed. I'm using Bubba's training sessions, and in my other thread I made a vow to put up a tutorial on the same level as his once I've got this down. I'm determined as heck to do it too. I'm giving the test instructions a run right now, and if it works, then I'll be elated. Otherwise I'm in the same boat as you. Link to comment Share on other sites More sharing options...
Nanime Posted April 28, 2002 Share Posted April 28, 2002 Wahooo! It worked! Link to comment Share on other sites More sharing options...
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