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Force Editing


WD_Rage

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I've been looking through the assets0 file to find where I can edit the force powers, but I have not found it. I've looked in the weapons.dat file and looked in almost every other file. Is it possible to edit force powers without the source code?

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forces, and virtually everything else for that matter, are controlled with the .efx files(set them to open in note pad), they're under assets0/effects.

so lets say you want to make a squirt gun;

first open the base weapon file assets/effects/blaster

you should see 10 fx trigger files (altmuzzle_flash, shot, wall_impact, etc).

next pick the fx file you want to mod, it should display something like this:

// Blaster flesh impact effect

 

// glowing flesh chunks

Particle

{

count 8 12

life 800 1200

 

origin 2 -3 -3 2 3 3

vel 40 -48 -48 100 48 48

gravity -100 -300

bounce 0.3 0.5

 

size

{

start 0.3 1.0

end 0.0

parm 80 90

flags nonlinear

}

 

rgb

{

start 1.0 0.4 0.0 1.0 1.0 0.2

end 1.0 0.4 0.0

flags linear

}

 

shader

[

gfx/effects/whiteGlow

]

}

 

// Dark smoke

Particle

.....

then open another random efx, in this case water_impact, copy out the desired effect and paste it into the original file.

now repeat the process with the other impact_--- files and replace the shot.efx with effects/env/water_spout.

 

lightning, drain, heal and most of the other forces can be changed in a similar fassion but i havent found push, pull or jump.

 

ps; for the blood/gore mod requests, tweak smoke_bolton and sparks under any weapon file

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