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make water extinguish light saber??


yrean

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exactly....i run a dueling server sabers only no force and my map has a platform over water..id like to make it so if you fall in the water your lightsaber goes out just like in the SP..as a sort of penalty....this is all that i have left to do to this map to finish and ill upload it so everyone can check it out and critique it......there has to be someone who knows how to do this....anyone??????

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All bugs in JO are due to the fact that LEC is made up of fools, so they rush the game, thinking fans would rather have it in one year, loaded full of stupid, lame bugs instead of having it in a year and a half with no bugs...

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raven prob made a trigger brush the same size as the water and set up a scriptrunner with a script that deactivates the saber targetted by the trigger brush

 

just guessing, but thats how i would guess it works

 

look in the scripts for something that lloks like it deactivates the saber in the yavin script folder

 

-patch

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dude i just checked the stormwater runoff thing i made in my level with the yavin/swater 1 texture and it turn off the lightsaber automatically

 

did u texture the whole brush or just the face?

 

cause i did the whole brush

 

-patch

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hmmmmmmm

 

i just made another one by just building a brush and texturing it in yavin/swater 1 and it worked to

 

wierd

 

have u got any other settings on the brush like func_anything?

or is the brush hollow?

 

try making a whole new brush and selecting it as s_water1 and see if that one works

 

-patch

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