L2.0 Posted April 30, 2002 Share Posted April 30, 2002 You can find it right here boys and girls. -L2.0 EDIT: Alright you uber mappers out there, let's see some waypoints in those released maps now! Link to comment Share on other sites More sharing options...
rut-wa jodar Posted April 30, 2002 Share Posted April 30, 2002 I have followed the instructions but I can`t get the commands to be rwork . What am I doing wrong ? Link to comment Share on other sites More sharing options...
Schizophrenic Posted April 30, 2002 Share Posted April 30, 2002 Wow... that is WAY more complex than it should be... Link to comment Share on other sites More sharing options...
UniKorn Posted April 30, 2002 Share Posted April 30, 2002 Thanks a lot for the link. Link to comment Share on other sites More sharing options...
L2.0 Posted April 30, 2002 Author Share Posted April 30, 2002 Never a problem. The sooner we get info out, the sooner the magick happens. Link to comment Share on other sites More sharing options...
Vorax Posted April 30, 2002 Share Posted April 30, 2002 I got my CTF map working with bots, and I like it. It was tricky, since the paths are very complex in this map, but I actually think this is a better way to do bots because you can give them a better brain...your own CTF_WLS1 is done, tested and ready to go! Unfortunetly, it won't be released until the whole pack is ready....so HURRRY UP ALL YOU WIRED LAMP STUDIOS MAPPERS!!! - Vorax Link to comment Share on other sites More sharing options...
rut-wa jodar Posted April 30, 2002 Share Posted April 30, 2002 Are the bot routes created in the game or through the SDK ??? Link to comment Share on other sites More sharing options...
rut-wa jodar Posted May 1, 2002 Share Posted May 1, 2002 I am able to set bot routes, but bots still jump around a lot. Does any have any ideas how to minimize bot jumping ? Link to comment Share on other sites More sharing options...
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