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GTKRadiant problems w/ patch texturing


Emon

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I've been using GTK Radiant for my JK2 level, and I have a problem with patch curves and texturing. Basically, I have two endcaps that I am using for archways in some halls, and I have a set of corridors that forms a square, so I have four L shaped junctions. I have to drag the verticies on the patch meshes to get them to match, and when I do that, the textures become all zig zaggy. I've tried natural, cap, fit, CTRL-SHIFT-N, EVERYTHING. The best thing I can come up with is either stretched textures on the sides of the curve or in the center. Is there any way I can texture each surface like you can a brush?

 

Any help would be great, thanks.

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