Emon Posted May 1, 2002 Share Posted May 1, 2002 I've been using GTK Radiant for my JK2 level, and I have a problem with patch curves and texturing. Basically, I have two endcaps that I am using for archways in some halls, and I have a set of corridors that forms a square, so I have four L shaped junctions. I have to drag the verticies on the patch meshes to get them to match, and when I do that, the textures become all zig zaggy. I've tried natural, cap, fit, CTRL-SHIFT-N, EVERYTHING. The best thing I can come up with is either stretched textures on the sides of the curve or in the center. Is there any way I can texture each surface like you can a brush? Any help would be great, thanks. Link to comment Share on other sites More sharing options...
Jafo Posted May 1, 2002 Share Posted May 1, 2002 go under the curve menu and cycle the cap texture. Link to comment Share on other sites More sharing options...
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