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platforms and triggers


meow_house

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this is killing me, i have tried and tried, taken advice on forums and tutorials, still no good. i need to get a platform (when activated by a trigger on either 1,2 ,3rd floor) to meet the person at that trigger. or if used at the base (where the platform rests) to go up from there. any help???

i am using func_plat and multi trigs.

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Just to double check. Make sure you are selecting the trigger first, then the platform, and then press cntrl+k. This will link the trigger to the platform and you should see a line between the two if done correctly. If it still doesn't work after that then the problem is with the settings for the platform. I've never been able to get func_plat to work properly, it's a pain in the @ss. Use func_door instead and give it an angle of -1 to make it go up.

 

and you can also use func_buttons to trigger the platform to.

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I think he's asking how to make an elevator go to a different floor, depending on which trigger was pushed. As far as I know, you can't move a door/plat/bobber/train a variable distance depending on inputs.

 

Correct me if I'm wrong, but you'll have to use different lifts to go between different levels like that.

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I think he's asking how to make an elevator go to a different floor, depending on which trigger was pushed.

 

A trigger isn't pushed. It is 'fired'. It's like an invisible brush that when you enter or pass through it something will happen. In this case a trigger would be in front of the elevator shaft on each floor to 'call' the elevator up from its resting position to the floor where the trigger 'fired'. So I think it would be possible to use triggers for multiple floors.

 

I'm having the same trouble, but it works to a certain point. It needs to work like the elevators (for the Emperor's throne & the detention block) in the ffa_deathstar map. I went inside the ffa_deathstar and found the trigger areas. When you stay inside of that area the elevator comes up the floor and goes back down. And it repeats until you get on the elevator.

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