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Do video games sell better than movies?


NewBJedi

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i doubt very much that they do

 

gaming is a more ... aquired taste ... and u need to think be4 u buy (requirements and the like)

 

i doubt it games make newhere near as much as say the related fillums

 

not that u needed to hear that i just needed to hear my own voice

 

sorry :)

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It depends on where you define the games market, do you include the console market, which is quite a big money spinner, or do you stay with the PC game market. Personally I don't know why they use how much money a movie makes as the rule to success, wouldn't it make much more sense to use attendance figures? Movie prices change, therefore making movies released in the 70's at a big disadvantage to those released now - prices are a lot higher, so not as many people have to see it to get the takings.

 

I also never hear of a inflation adjusted figure of movie takings, putting ET, Star Wars etc at what they would be if they were released now, and not 25 years ago.

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Its this simple, the gaming market all together doesnt make more than movies. Look, old peoples adults, kids, and babies who are taken watch movies. Games are played by teens, and young adults, and kids. And just some of them. Old people dont, nor could a baby go in and buy. and older adults dont either. Movies make plenty of money, way more than a game does.

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Stats show. Harry Potter and the Sorceror's/Philosopher's Stone (mega-crap! :mad: ) opened in the US with around $93m in 3 days. AFAIK the biggest opening for a game is Diablo II's $17m in its first FULL week.

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Completely Off-Topic: Spider-Man grossed $41.4m in ONE day, breaking the records for biggest opening day and biggest single-day gross that the mega-crap boy wizard set. Spidey's set to be the first movie ever to reach the $100m mark within its first weekend. :D :D :D

 

And a little correction - Po(o)tter grossed $90.3m in 3 days, not $93m.

 

Back to the topic: Not all games are 'small' though.

 

A lil' bit of rough maths: $49.99 (The Sims' debut retail price) x 6,500,000 (approx. copies sold) = $324,935,000.

 

Not bad for a game, huh?

 

BCanr2d2 - Inflated All-Time Box-Office right here. Select ALL-TIME LEADERS and INFLATION-ADJUSTED LIST.

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the thing is that games are more expensive

 

i dunno say the average game is £40

 

the average film £4 or £5 (i dunno i only go for star wars and LOTR movies recently)

 

so we only need gamers to number a tenth of film goers

 

still strikes me as unlikely

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Then again, games are more expensive 'cuz they last longer. Try seeing your fav movie 50 times. Bored yet? Now play 50 JKII saber duels. Bored you may be, but not to the point of 'That's enough of all this goodness. I'll never play/see this thing again.'

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It was only a year or two ago that games (both console and PC) overtook movies. I think BBC News and The Register carried the story at the time.

 

Sure, there's some movies which do very well but there's not that many of them. For every Titanic, there's another 9 films that flopped and the studio lost money on. The develop costs on Hollywood films is huge, far higher than those for computer games.

 

Imagine how many consoles and console games there are. Halo is running at about 85 copies sold for every 100 X-Boxes sold. Metal Gear Solid 2 sold fantastically well, The Sims, as mentioned, sold a stupid number of units. Profits on games that sell well are far greater than movies. Console manufactures wouldn't be so keen to subsidise the price of the consoles if they didn't think there were huge profits to be made from the games themselves.

 

Gaming is no longer a marginal pursuit. There's 30 million PS2s out there alone.

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The develop costs on Hollywood films is huge, far higher than those for computer games.

 

Riiiiight.

 

Most expensive movie - Titanic at $220m.

 

Most expensive game AFAIK - Return to Castle Wolfenstein :eek: - $12m.

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