TheDarkSide Posted May 7, 2002 Share Posted May 7, 2002 http://www.lucasforums.com/showthread.php?s=&threadid=51296 Scroll to the bottom to ChangKhan's second post in the thread... Looks like not officially supported, but a console command "forcetoggle" allows you to set certain force powers on and off. Looks like you won't be able to tell right away which powers are on and off from the server list, but a MOTD on the server could set that straight. Somebody test it out...I'm at work! TDS Link to comment Share on other sites More sharing options...
MatrixCPA Posted May 8, 2002 Share Posted May 8, 2002 Well, I'm curious why he mentioned the g_forcePowerDisable cvar when the server binaries first came out and didn't mention a thing about this forcetoggle command. Why not just have the cvar do the job it's supposed to do? *sigh* I'd love to test it out, but the building my server is in had a feed line (power) explode and is dark atm. Link to comment Share on other sites More sharing options...
TheAphextwin Posted May 8, 2002 Share Posted May 8, 2002 I have been in conversations with Raven while developing Jedi Runner , the last response I got regarding Force flags was; "This is broken in many aspects, I wouldn't bother with it (for now) " Link to comment Share on other sites More sharing options...
Jezral Posted May 8, 2002 Share Posted May 8, 2002 Doesn't seem to be a problem with it in 1.03. I did a complete list of them at http://games.projectjj.dk/jk2jo.php and they work on my server. -- Tino Didriksen Project JJ Link to comment Share on other sites More sharing options...
MatrixCPA Posted May 8, 2002 Share Posted May 8, 2002 You're not finding that turning off say heal and drain also results in the loss of saber throw even though you didn't set that? Link to comment Share on other sites More sharing options...
Obi-Cyph Posted May 8, 2002 Share Posted May 8, 2002 I set g_forcePowerDisable to 32737 on my server. That's disabled EVERYTHING except push, pull, jump, speed and sabre throw. Of course, this was just a lan test server. People can still configure their force powers (the ones that are available anyway) Link to comment Share on other sites More sharing options...
MatrixCPA Posted May 8, 2002 Share Posted May 8, 2002 Strange, 32767 used to disable EVERYTHING except saber attack/defense and jump1. Link to comment Share on other sites More sharing options...
Obi-Cyph Posted May 8, 2002 Share Posted May 8, 2002 3 2 7 3 7 NOT 3 2 7 6 7 Link to comment Share on other sites More sharing options...
MatrixCPA Posted May 8, 2002 Share Posted May 8, 2002 My bad, I read it wrong. Give me a break. Link to comment Share on other sites More sharing options...
Aerys Posted May 8, 2002 Share Posted May 8, 2002 There are unused values that are not documented, yet figure into the calculations. Link to comment Share on other sites More sharing options...
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