Territo Posted May 12, 2002 Posted May 12, 2002 You got to take the .bak file from the maps folder and place it into the base folder. Goto create server/game, click advanced and make sure pure server is off. Start a game, bring up the console and type in devmap (mapname). That should do it. New problem. The map objects I place come out fine but it seems actual items from the game I place aren't showing up in the game (shields, weapons, etc), anyone know what I need to do?
Whooz Posted May 13, 2002 Posted May 13, 2002 Quote Originally posted by DarthCobra Regular comedian huh. When i press esc or goto the selection menu and deselect it disappears. But thanks for assuming im an idiot. Here's a tip: Go to View>Filter, and uncheck everything, except for blocks. That might help.
sdarkshadow Posted May 13, 2002 Posted May 13, 2002 Thanks for the help with the compiling question- it worked. I have another question now though- is it possible to make a cylinder brush into a light, and how? Or if it is not possible is there any shaders that will achieve a kind of moving electricity effect that will produce light. I also want to know how to create force fields that are translucant, someone said it was something to do with alphas? Thanks
Lord_Nikon Posted May 14, 2002 Posted May 14, 2002 hearing all these problems, I'm wondering if it's even worth upgrading. Could someone explain the difference between RadJK2 and GtK? I started mappin on Rad JK2, so I don't have any experience with gtk
DarthCobra Posted May 14, 2002 Posted May 14, 2002 Thanks Whooz. But i reinstalled an it works fine now.
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