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GTKRadiant 1.2.8 With JEDI OUTCAST SUPPORT now RELEASED


Imran

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You got to take the .bak file from the maps folder and place it into the base folder. Goto create server/game, click advanced and make sure pure server is off. Start a game, bring up the console and type in devmap (mapname). That should do it.

 

New problem. The map objects I place come out fine but it seems actual items from the game I place aren't showing up in the game (shields, weapons, etc), anyone know what I need to do? :fett:

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Originally posted by DarthCobra

Regular comedian huh. When i press esc or goto the selection menu and deselect it disappears. But thanks for assuming im an idiot.

 

Here's a tip: Go to View>Filter, and uncheck everything, except for blocks. That might help.

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Thanks for the help with the compiling question- it worked.

 

I have another question now though- is it possible to make a cylinder brush into a light, and how?

 

Or if it is not possible is there any shaders that will achieve a kind of moving electricity effect that will produce light.

 

I also want to know how to create force fields that are translucant, someone said it was something to do with alphas?

 

Thanks

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