rut-wa jodar Posted May 13, 2002 Posted May 13, 2002 Is their any way to incorporate the SP npc heights to Mp bots because desann is much taller in SP game ?
[SWS]Strider Posted May 13, 2002 Posted May 13, 2002 I think they try to keep the same size. It's kind of unfair to have a short guy runing around that's harder to hit.
rut-wa jodar Posted May 13, 2002 Author Posted May 13, 2002 I changed desann to vader in Sp game and he looks really menacing because it used desanns height.
DarthNoodles Posted May 13, 2002 Posted May 13, 2002 Originally posted by [sWS]Strider I think they try to keep the same size. It's kind of unfair to have a short guy runing around that's harder to hit. I think (don't quote me though) that all models no matter what their size have the same hit-box. Which negates the "size matters" argument. ie. Didn't the old "arms" model have the same hitbox as the regular model. If the size mattered then one could use a massive model as their own and then force models and everybody would be as easy as pie to hit, including themselves. I remember playing Q2 and one guy always used a Kenny (from Southpark) model. He was harder to see because he'd hide behind rocks and half-walls, but if you knew he was there you could shoot "above" his head and get the hit.
Prowl lightstar Posted May 13, 2002 Posted May 13, 2002 How do you change Dessann to Vader in SP? Cheers
[SWS]Strider Posted May 13, 2002 Posted May 13, 2002 Yah your right, but you still have the issue of having a hard time seein where he is, I just think it's a little cheap.
rut-wa jodar Posted May 13, 2002 Author Posted May 13, 2002 Originally posted by Prowl lightstar How do you change Dessann to Vader in SP? Cheers unpack vader.pk3 to c:\ rename models\players\vader\ to \models\players\desann edit model_default.skin with wordpad find and replace \vader\ with \desann\ save model_default.skin make zip file of models dir and rename .zip to .pk3 copy to \GameData\base of JO dir run SP game hope it helps !!!!
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