Ysaric Posted May 14, 2002 Share Posted May 14, 2002 My map rotation is stuck on ffa_bespin. If I rcon pass vstr nextmap, it just restarts the level. If the time limit expires, it restarts the level. Can someone please give this thing a look-see? I found a couple of errors, but nothing solved the problem. Most of the config I got by cut-and-paste out of the forum, with some quesitons answered to help me out. Thanks a ton in advance for any information or help provided. ------------------------------------------------ //Server Info seta g_motd "If you're here, no MOTD necessary." seta sv_hostname "******" seta Administrator "******" seta Email "******" seta Location "US" //Server Configuration seta g_needpass "0" // 0 public 1 private seta rconpassword "******" // this is for controlling your server from an in game client seta sv_maxclients "5" // max players seta sv_privateClients "1" //private reserved slots. you can log in to these using the password below seta sv_privatePassword "******" seta g_maxGameClients "6" seta sv_maxRate "9000" seta sv_maxping "200" seta g_timeouttospec "30" seta sv_allowSkins "1" // allow skins in your mp games which does indeed work just fine with pure server seta sv_pure "1" seta sv_master5 "" seta sv_master4 "" seta sv_master3 "" seta sv_master2 "" seta sv_master1 "masterjk2.ravensoft.com" seta sv_allowDownload "0" seta sv_floodProtect "1" //Enable IP banning seta g_filterban "1" seta g_banIPs "" // Game Configuration seta g_gametype "0" // 3=duel set fraglimit "15" set timelimit "15" set sv_cheats "0" seta g_logSync "0" seta g_log "server1.log" seta g_statLog "0" seta g_weaponDisable "0" seta g_duelWeaponDisable "65531" seta g_forcePowerDisable "0" seta g_spawnInvulnerability "3000" seta g_forceRegenTime "50" seta g_maxForceRank "7" seta g_saberLocking "1" seta g_allowvote "0" /////////////////////////////// // MapsRrotation cycles// ////////////////////////////// //CTF MAPS Rotation Cycle //set d1 "map ctf_ns_streets ; seta nextmap vstr d2" //set d2 "map ctf_imperial ; seta nextmap vstr d3" //set d3 "map ctf_bespin ; seta nextmap vstr d4" //set d4 "map ctf_Yavin ; seta nextmap vstr d1" //FFA MAPS Rotation Cycle set d1 "map ffa_bespin ; set nextmap vstr d2" set d2 "map ffa_deathstar ; set nextmap vstr d3" set d3 "map ffa_imperial ; set nextmap vstr d4" set d4 "map ffa_ns_hideout ; set nextmap vstr d5" set d5 "map ffa_ns_streets ; set nextmap vstr d6" set d6 "map ffa_raven ; set nextmap vstr d7" set d7 "map ffa_yavin ; set nextmap vstr d1" //Duel Maps Rotation Cycle //set d1 "map duel_bay ; seta nextmap vstr d2" //set d2 "map duel_carbon ; seta nextmap vstr d3" //set d3 "map duel_jedi ; seta nextmap vstr d4" //set d4 "map duel_pit ; seta nextmap vstr d1" vstr d1 Link to comment Share on other sites More sharing options...
Cedrin Posted May 14, 2002 Share Posted May 14, 2002 Make sure you have auto map cycle set to zero. seta g_autoMapCycle "0" Link to comment Share on other sites More sharing options...
Ysaric Posted May 14, 2002 Author Share Posted May 14, 2002 That appears to have worked like a charm, thanks much for your help. Link to comment Share on other sites More sharing options...
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