Ysaric Posted May 14, 2002 Posted May 14, 2002 My map rotation is stuck on ffa_bespin. If I rcon pass vstr nextmap, it just restarts the level. If the time limit expires, it restarts the level. Can someone please give this thing a look-see? I found a couple of errors, but nothing solved the problem. Most of the config I got by cut-and-paste out of the forum, with some quesitons answered to help me out. Thanks a ton in advance for any information or help provided. ------------------------------------------------ //Server Info seta g_motd "If you're here, no MOTD necessary." seta sv_hostname "******" seta Administrator "******" seta Email "******" seta Location "US" //Server Configuration seta g_needpass "0" // 0 public 1 private seta rconpassword "******" // this is for controlling your server from an in game client seta sv_maxclients "5" // max players seta sv_privateClients "1" //private reserved slots. you can log in to these using the password below seta sv_privatePassword "******" seta g_maxGameClients "6" seta sv_maxRate "9000" seta sv_maxping "200" seta g_timeouttospec "30" seta sv_allowSkins "1" // allow skins in your mp games which does indeed work just fine with pure server seta sv_pure "1" seta sv_master5 "" seta sv_master4 "" seta sv_master3 "" seta sv_master2 "" seta sv_master1 "masterjk2.ravensoft.com" seta sv_allowDownload "0" seta sv_floodProtect "1" //Enable IP banning seta g_filterban "1" seta g_banIPs "" // Game Configuration seta g_gametype "0" // 3=duel set fraglimit "15" set timelimit "15" set sv_cheats "0" seta g_logSync "0" seta g_log "server1.log" seta g_statLog "0" seta g_weaponDisable "0" seta g_duelWeaponDisable "65531" seta g_forcePowerDisable "0" seta g_spawnInvulnerability "3000" seta g_forceRegenTime "50" seta g_maxForceRank "7" seta g_saberLocking "1" seta g_allowvote "0" /////////////////////////////// // MapsRrotation cycles// ////////////////////////////// //CTF MAPS Rotation Cycle //set d1 "map ctf_ns_streets ; seta nextmap vstr d2" //set d2 "map ctf_imperial ; seta nextmap vstr d3" //set d3 "map ctf_bespin ; seta nextmap vstr d4" //set d4 "map ctf_Yavin ; seta nextmap vstr d1" //FFA MAPS Rotation Cycle set d1 "map ffa_bespin ; set nextmap vstr d2" set d2 "map ffa_deathstar ; set nextmap vstr d3" set d3 "map ffa_imperial ; set nextmap vstr d4" set d4 "map ffa_ns_hideout ; set nextmap vstr d5" set d5 "map ffa_ns_streets ; set nextmap vstr d6" set d6 "map ffa_raven ; set nextmap vstr d7" set d7 "map ffa_yavin ; set nextmap vstr d1" //Duel Maps Rotation Cycle //set d1 "map duel_bay ; seta nextmap vstr d2" //set d2 "map duel_carbon ; seta nextmap vstr d3" //set d3 "map duel_jedi ; seta nextmap vstr d4" //set d4 "map duel_pit ; seta nextmap vstr d1" vstr d1
Cedrin Posted May 14, 2002 Posted May 14, 2002 Make sure you have auto map cycle set to zero. seta g_autoMapCycle "0"
Ysaric Posted May 14, 2002 Author Posted May 14, 2002 That appears to have worked like a charm, thanks much for your help.
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