Cmdr. Antilles Posted May 24, 2002 Author Share Posted May 24, 2002 1. Practice. I've been mapping for several months now. If you want the technical details, it's a lot of patch meshes and some nice textures modified to fit very nicely. 2. Pretty good so far. Of course, I haven't put the whole thing together yet. (I build in sections), so we'll see. It shouldn't be too bad, though. 3. I won't have any time to work on it today. (visiting family), but when I've got something that I think is worth showing you guys will be the first to know. 4. Hmm... I hate giving out ETA's... Let's say I hope that it will be out in a week. 5. Heheh... Thanks. I don't count myself as even one of the best mappers, but I think I atleast know what I'm doing. Link to comment Share on other sites More sharing options...
Xcom Posted May 24, 2002 Share Posted May 24, 2002 Looks very impressive so far. But don't get carried away with eye-candy. IMO, the gameplay (flow) is more important in MP map. Link to comment Share on other sites More sharing options...
Cmdr. Antilles Posted May 24, 2002 Author Share Posted May 24, 2002 Yeah, I know, but it's hard to control flow in this type of map... It's all open. Link to comment Share on other sites More sharing options...
hanksta2 Posted May 25, 2002 Share Posted May 25, 2002 This looks like the best map EVER! I can't say I like the beak though. But then again, I like the old sarlacc better than special edition's. I can't wait until this map is finished. Link to comment Share on other sites More sharing options...
pF.VoOdoO Posted May 25, 2002 Share Posted May 25, 2002 Just another post of encouregment Cmdr, it looks like its gonna be a damn fine map. The Sarlacc pit, if you look at the films it isn't all that big, yours look about right to me. The thing that makes it seem big is the fact that it sits in a hole, perhaps that might help you with your terrain a little? Just had to post, looking good, but take your time and get it right, as much as I (and it seems everyone else )want this map, I'd rather you got it right (which I have no doubt you will) and took a few more days/weeks than rushed it to please us slobberin folks Good stuff Link to comment Share on other sites More sharing options...
__CKY__ Posted May 25, 2002 Share Posted May 25, 2002 any new screens its very good looking so far and to hear its 70% done is really good lol Link to comment Share on other sites More sharing options...
Cmdr. Antilles Posted May 25, 2002 Author Share Posted May 25, 2002 Glad to hear SOMEONE thinks my sarlac is the right size. I already resized it once since I started. (that was before the screenie, so that's up to date) Thanks to some of the great links you guys have provided, I've got some good ideas, and I at least have some idea where to go from here. Thanks! Link to comment Share on other sites More sharing options...
hanksta2 Posted May 25, 2002 Share Posted May 25, 2002 Actually, it needs more teeth. Like 5 times more... Link to comment Share on other sites More sharing options...
Leagle Posted May 25, 2002 Share Posted May 25, 2002 Someone has released another carkoon map. With sail-barge interior! I'm checking it out, but it looks a bit like the 1st one. Link to comment Share on other sites More sharing options...
Cmdr. Antilles Posted May 25, 2002 Author Share Posted May 25, 2002 Hanksta, while I know my sarlacc is a little short on teeth (to save fps), there were not THAT many teeth. If I can, I'd like too double it, but we'll just have to see w/ all the detail in my map. And yes, I saw that new map, but frankly, the very first one was better. *shrug* And, I've totally rebuilt the sarlac pit (not the part /w the teeth, but the sand pit surrounding it. It's about 200% better. I'll post a screenie next time I compile. Link to comment Share on other sites More sharing options...
Leagle Posted May 25, 2002 Share Posted May 25, 2002 Originally posted by Cmdr. Antilles And yes, I saw that new map, but frankly, the very first one was better. *shrug* Yeah, played it earlier. You will flatten them. Link to comment Share on other sites More sharing options...
Jango_Fett91 Posted May 25, 2002 Share Posted May 25, 2002 Cmdr Antilles i have a friend, who has trouble making a ship of the the inside can you help him wen your done with the sarlacc plz?(the ship is the outrider) Link to comment Share on other sites More sharing options...
hanksta2 Posted May 25, 2002 Share Posted May 25, 2002 You rock. This map sounds so great. This is the map I've been waiting for ever since the release of the game. Link to comment Share on other sites More sharing options...
Cmdr. Antilles Posted May 25, 2002 Author Share Posted May 25, 2002 Jengo... To tell you truth, I'm having trouble w/ the interior of my sail barge. So... I don't mind helping, but I'm probably not the best choice. Link to comment Share on other sites More sharing options...
DarthFreak Posted May 26, 2002 Share Posted May 26, 2002 Why is this cool thread falling down? *uses force push on the thread*.. *BUMP!* Oh yeah- force push 3 rocks.. Link to comment Share on other sites More sharing options...
Cmdr. Antilles Posted May 26, 2002 Author Share Posted May 26, 2002 Heheh... Thanks. I'm compiling right now... And, I'm only doing it to get you guys some screenies, so I hope you appreciate that! And yes, I know I shouldn't be doing anything on my PC while it compiles but... eh... Whatever. Link to comment Share on other sites More sharing options...
Cmdr. Antilles Posted May 26, 2002 Author Share Posted May 26, 2002 Okay, screenies from the latest compile: Please keep in mind that these are all WIP, so don't get upset over the little things. Okay, here is a look at the new, redesigned pit: http://home.attbi.com/~davidcrivera/images/jk2/sarlacc_pit.jpg I think it's a lot more realistic than the one I had before : http://home.attbi.com/~davidcrivera/images/jk2/luke.jpg Here's a shot of the basic layout of the map: http://home.attbi.com/~davidcrivera/images/jk2/sarlacc_layout.jpg The big thing to the left is a stand-in for the barge, but it should give you an idea of the size. And if you ever wondered what the sarlacc sees: http://home.attbi.com/~davidcrivera/images/jk2/sarlacc_up.jpg As always, opinions, please. And does anyone know how to remove those shadows at the edge of my terrain triangles? Oh, and all that terrain was built brush by brush... Link to comment Share on other sites More sharing options...
Verlex Posted May 26, 2002 Share Posted May 26, 2002 In the layout I only saw 1 skiff and a sail barge without sails, The sails I am assuming will be implemented but will there be a second skiff? BTW the sarlac rocks although you cant see the beak to well.... ALSO are you going to release the barge and skiff as models? I think a jabba's palace map with a docking bay for those WOULD BE SWEET (if not a bit large =P) Link to comment Share on other sites More sharing options...
normal Posted May 26, 2002 Share Posted May 26, 2002 Very sweet! Err.. I have a small request.. can you make a very-high-quality 1024x768 screenshot of the "what the sarlacc" sees? =) Link to comment Share on other sites More sharing options...
Cmdr. Antilles Posted May 26, 2002 Author Share Posted May 26, 2002 Originally posted by Verlex In the layout I only saw 1 skiff and a sail barge without sails, The sails I am assuming will be implemented but will there be a second skiff? BTW the sarlac rocks although you cant see the beak to well.... ALSO are you going to release the barge and skiff as models? I think a jabba's palace map with a docking bay for those WOULD BE SWEET (if not a bit large =P) 1. I said that that thing to the left was only a stand-in. My actual sail barge is here: http://home.attbi.com/~davidcrivera/images/jk2/barge.jpg (this one's been improved since the screenie. ) 2. Yes, there will be a second skiff... And, I'll leave this up to you guys... Should it be stationary, bobbing up and down, or flying around the other skiff in a circle? 3. The beak pops up when you fall into the pit. 4. I might release them as prefabs... But I dunno... And normal, I'll bump up my res and take another screenie next chance I get. Link to comment Share on other sites More sharing options...
normal Posted May 26, 2002 Share Posted May 26, 2002 And normal, I'll bump up my res and take another screenie next chance I get. New desktop wallpaper, here I come! Link to comment Share on other sites More sharing options...
normal Posted May 26, 2002 Share Posted May 26, 2002 Erm.. i'm not sure if you posted this or said this anywhere.. but what happens when a player falls into the sarlacc? Do they die instantly? or die slowly? Link to comment Share on other sites More sharing options...
Verlex Posted May 26, 2002 Share Posted May 26, 2002 Lol, I stopped reading when I heard "screens." VERY COOL IDEA with beak and people falling in, I like the idea of bobbing up and down but is the first one also bobbing? I wouldnt mind seeing one move around a bit (but not to much because I wanna duel on it still.) This seems like it would make a fun dueling map and FFA map and I look forward to release. Getting a Prefab of those would be AWESOME so think it over. I forgot to add that you ARE god and your map will make the awesome Duel of Fates look as bad as my ewok villiage =P Also, Will you be playing Star Wars Galaxies? I am looking around for people that will be playing so I can go in without feeling like a 3rd grader at a new school =P Link to comment Share on other sites More sharing options...
Cmdr. Antilles Posted May 26, 2002 Author Share Posted May 26, 2002 They scream, and it fades to black. They also dissapear into it's mouth. I tried a bunch of different ways, and this one seems like the best. *edit* The other one doesn't bob, because I have a retractable plank. *edit again* Thanks, but I don't think I could compete w/ DOTF... That map rocks. Link to comment Share on other sites More sharing options...
Verlex Posted May 26, 2002 Share Posted May 26, 2002 I just watched this part of ROTJ and here are my thoughts. I asked if the first was bobbing and I am happy it isnt. I would LOVE to see the second one zoom around the map but not to fast and keep it in reach of jumping for the most part. I would love to watch 3 people duel on a moving platform. I am here for testing when ya put it into beta and PLEASE select me if it is closed beta. Finnaly let me end with this. Your thread has been more helpful to me in my progressive mapping then any other, I would like to thank you for indirectly (and at some points directly) teaching me alot about JK2Radiant and giving me some basic ideas of what I can do with it. Because of your help and the help of others my Ewok Penthouse will become a reality and I would like to thank you for this. Link to comment Share on other sites More sharing options...
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