Jump to content

Home

Bacta


Guest madperm

Recommended Posts

Guest madperm

Are their gonna be possibilities to trade for bacta?

 

and how long do your unit have to be in the vats?

one thing would be that if you were on a protecting mission, maybe you could just put the unit in a bacta tank and keep them in their :D

Link to comment
Share on other sites

Guest crazy_dog

Bacta isn't a reasource in the game, so you probably can't buy it. Bacta tanks, on the other hand, can be a place to heal your units.

Link to comment
Share on other sites

Guest crazy_dog

Or like the Nuns and Nurses in The Conquest of America. That's another game, along with Cossaks, that's based on AoK.

Link to comment
Share on other sites

Guest Admiral Odin

Bacta could be an interesting part in the game. If you don't have any your medics wouldn't work. (but then people wouldn't get medics, so then it would be pointless). I think it could be a tech.

Link to comment
Share on other sites

Guest SoReFiNgErZ

I think a Tech would make the most sense. in AOK all the techs' names were somewhat related to what the effect of the tech was. For example "Hoardings", it added 1000 HP to your castles...in the medievil times "Hoardings" were stone and wood that was curled up over the top of the castle so that arrowfire from the attacker wouldnt reach the archers on the castle, but the hoardings has small holes so that the castle archers could fire out. Although im not exactly sure what "Bacta"s effect would be, possibly an increased healing rate? By the way, what unit (if ne) repairs aircraft or the mech units? Is it the "Vills" like in StarCraft?

Link to comment
Share on other sites

Guest Tie Guy

I don't think that there is a unit that can heal mechs. At least, not one we know of yet.

 

BTW, the "bacta" tech could be used so you could heal 2 units at the same time maybe. Or it could just heal it faster. Or they could have an entire "bacta facility" Where you could send units to be slowly healed.

Link to comment
Share on other sites

Guest Gamma732
Originally posted by SoReFiNgErZ

I think a Tech would make the most sense. in AOK all the techs' names were somewhat related to what the effect of the tech was. For example "Hoardings", it added 1000 HP to your castles...in the medievil times "Hoardings" were stone and wood that was curled up over the top of the castle so that arrowfire from the attacker wouldnt reach the archers on the castle, but the hoardings has small holes so that the castle archers could fire out. Although im not exactly sure what "Bacta"s effect would be, possibly an increased healing rate? By the way, what unit (if ne) repairs aircraft or the mech units? Is it the "Vills" like in StarCraft?

 

Perhaps a bacta upgrade would increase the rate at which garrisoned units would heal?

Link to comment
Share on other sites

Guest madperm

i just wanted to known if you could trade bacta, and then if you could, you could perhaps take control of the Bacta Cartel.... but now i have my awnser ;)

Link to comment
Share on other sites

Guest Admiral Odin
Originally posted by crazy_dog

Should't the astomech droids in the game be able to reapir aircraft?

 

I think astromechs are rebellions workers (I could be wrong, probably am), so if they repair aircraft that means all workers could and answer the question will there be a way to repair mechs, and aircraft.

Link to comment
Share on other sites

Guest Admiral Odin

I think it might be easier if they just had one thing to repair all vechiles, maybe a general repair pad for mechs and air.

 

 

And nice I was right.

Link to comment
Share on other sites

Archived

This topic is now archived and is closed to further replies.

×
×
  • Create New...