Guest madperm Posted August 27, 2001 Share Posted August 27, 2001 Are their gonna be possibilities to trade for bacta? and how long do your unit have to be in the vats? one thing would be that if you were on a protecting mission, maybe you could just put the unit in a bacta tank and keep them in their Link to comment Share on other sites More sharing options...
Guest crazy_dog Posted August 27, 2001 Share Posted August 27, 2001 Bacta isn't a reasource in the game, so you probably can't buy it. Bacta tanks, on the other hand, can be a place to heal your units. Link to comment Share on other sites More sharing options...
Guest God Posted August 27, 2001 Share Posted August 27, 2001 they use medics to heal your units, not bacta. i don't think it's even in the game. Link to comment Share on other sites More sharing options...
Guest crazy_dog Posted August 27, 2001 Share Posted August 27, 2001 Then why did you start this thread? *puzzled* Link to comment Share on other sites More sharing options...
Guest God Posted August 27, 2001 Share Posted August 27, 2001 i didn't start it and he didn't know!! thats what these forums are for! Link to comment Share on other sites More sharing options...
Guest crazy_dog Posted August 27, 2001 Share Posted August 27, 2001 Oh yeah... what the.... Link to comment Share on other sites More sharing options...
Paragon_Leon Posted August 28, 2001 Share Posted August 28, 2001 there you go. there's a good chance the medics will have these mobile bacta-kits or something. but graphically i think they'll work like the medics from the SC:Broodwar expansion pack. Link to comment Share on other sites More sharing options...
Guest crazy_dog Posted August 28, 2001 Share Posted August 28, 2001 Or like the Nuns and Nurses in The Conquest of America. That's another game, along with Cossaks, that's based on AoK. Link to comment Share on other sites More sharing options...
JEDI_MASTA Posted August 28, 2001 Share Posted August 28, 2001 why would u want to trade for bacta if u have medics:confused: Link to comment Share on other sites More sharing options...
Darth_Rommel Posted August 28, 2001 Share Posted August 28, 2001 Maybe bacta would heal you faster... Link to comment Share on other sites More sharing options...
Guest Paladin Posted August 28, 2001 Share Posted August 28, 2001 Maybe it will become a tech!! Link to comment Share on other sites More sharing options...
JEDI_MASTA Posted August 28, 2001 Share Posted August 28, 2001 hey thats a good idea you could research bacta to make your medics heal faster and the wookie berzerkers could regenerate faster cool:) Link to comment Share on other sites More sharing options...
Guest Admiral Odin Posted August 28, 2001 Share Posted August 28, 2001 Bacta could be an interesting part in the game. If you don't have any your medics wouldn't work. (but then people wouldn't get medics, so then it would be pointless). I think it could be a tech. Link to comment Share on other sites More sharing options...
Guest SoReFiNgErZ Posted August 28, 2001 Share Posted August 28, 2001 I think a Tech would make the most sense. in AOK all the techs' names were somewhat related to what the effect of the tech was. For example "Hoardings", it added 1000 HP to your castles...in the medievil times "Hoardings" were stone and wood that was curled up over the top of the castle so that arrowfire from the attacker wouldnt reach the archers on the castle, but the hoardings has small holes so that the castle archers could fire out. Although im not exactly sure what "Bacta"s effect would be, possibly an increased healing rate? By the way, what unit (if ne) repairs aircraft or the mech units? Is it the "Vills" like in StarCraft? Link to comment Share on other sites More sharing options...
Guest Tie Guy Posted August 29, 2001 Share Posted August 29, 2001 I don't think that there is a unit that can heal mechs. At least, not one we know of yet. BTW, the "bacta" tech could be used so you could heal 2 units at the same time maybe. Or it could just heal it faster. Or they could have an entire "bacta facility" Where you could send units to be slowly healed. Link to comment Share on other sites More sharing options...
Guest xwing guy Posted August 29, 2001 Share Posted August 29, 2001 Villes can probably repair mechs, heavy weapons, building, sea ships, and air units. Link to comment Share on other sites More sharing options...
Guest Gamma732 Posted August 29, 2001 Share Posted August 29, 2001 Originally posted by SoReFiNgErZ I think a Tech would make the most sense. in AOK all the techs' names were somewhat related to what the effect of the tech was. For example "Hoardings", it added 1000 HP to your castles...in the medievil times "Hoardings" were stone and wood that was curled up over the top of the castle so that arrowfire from the attacker wouldnt reach the archers on the castle, but the hoardings has small holes so that the castle archers could fire out. Although im not exactly sure what "Bacta"s effect would be, possibly an increased healing rate? By the way, what unit (if ne) repairs aircraft or the mech units? Is it the "Vills" like in StarCraft? Perhaps a bacta upgrade would increase the rate at which garrisoned units would heal? Link to comment Share on other sites More sharing options...
Guest crazy_dog Posted August 29, 2001 Share Posted August 29, 2001 Should't the astomech droids in the game be able to reapir aircraft? Link to comment Share on other sites More sharing options...
Guest madperm Posted August 30, 2001 Share Posted August 30, 2001 i just wanted to known if you could trade bacta, and then if you could, you could perhaps take control of the Bacta Cartel.... but now i have my awnser Link to comment Share on other sites More sharing options...
Guest Admiral Odin Posted August 30, 2001 Share Posted August 30, 2001 Originally posted by crazy_dog Should't the astomech droids in the game be able to reapir aircraft? I think astromechs are rebellions workers (I could be wrong, probably am), so if they repair aircraft that means all workers could and answer the question will there be a way to repair mechs, and aircraft. Link to comment Share on other sites More sharing options...
Paragon_Leon Posted August 30, 2001 Share Posted August 30, 2001 Odin, yes, astromechs are the Rebel workforce. there's a screenshot of them in action on the multimedia page here.. it's the first one. Link to comment Share on other sites More sharing options...
Darth_Rommel Posted August 30, 2001 Share Posted August 30, 2001 I think that there will be some kinda repair pad/air field that will repair aircraft.. Link to comment Share on other sites More sharing options...
Guest Admiral Odin Posted August 30, 2001 Share Posted August 30, 2001 I think it might be easier if they just had one thing to repair all vechiles, maybe a general repair pad for mechs and air. And nice I was right. Link to comment Share on other sites More sharing options...
Guest Thrawn Posted August 30, 2001 Share Posted August 30, 2001 The Imperial workers/villagers are ASP droids I believe. That's pretty neat! Link to comment Share on other sites More sharing options...
Captain Fett Posted September 1, 2001 Share Posted September 1, 2001 Originally posted by Gamma732 Perhaps a bacta upgrade would increase the rate at which garrisoned units would heal? or medics or berserks for that matter Link to comment Share on other sites More sharing options...
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