patchx Posted May 22, 2002 Share Posted May 22, 2002 does anyone know what height the players eyes are at in game units? or just the players height would do -patch Link to comment Share on other sites More sharing options...
Cmdr. Antilles Posted May 22, 2002 Share Posted May 22, 2002 info_player_start. Link to comment Share on other sites More sharing options...
nitr0 Posted May 22, 2002 Share Posted May 22, 2002 ditto ! Link to comment Share on other sites More sharing options...
patchx Posted May 22, 2002 Author Share Posted May 22, 2002 is that little box thing that shows up in the editor acurate? -patch Link to comment Share on other sites More sharing options...
nitr0 Posted May 22, 2002 Share Posted May 22, 2002 yes, its a pretty good reprentation of the players height. btw make stuff always a little bigger Link to comment Share on other sites More sharing options...
Xzzy Posted May 22, 2002 Share Posted May 22, 2002 make halls/tunnels in jk2 always at least two and a half times as high as the player box you see in radiant. Wider is better too but you have more leeway in that department. Reasoning being that most people are playing in third person view and since the camera doesn't clip through walls you can seriously hamper someone's visibility by making a hall too small. Link to comment Share on other sites More sharing options...
Grudge Posted May 22, 2002 Share Posted May 22, 2002 In Q3A the eye level is 56 units above the floor, if I'm not mistaken. The perspective makes it feel like the eye level is higher (if in first person mode) though. I guess it's the same in JK II. // Grudge Link to comment Share on other sites More sharing options...
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