Leto Posted May 22, 2002 Share Posted May 22, 2002 well nothing from the technical help board so I thought I'll post here ok the problem is when I enter the lander in the first part of Yavin level the game crashes due to an error? on the console this msg is flashing in red (Repeat): Z_Malloc(): Failed to alloc -67372000 bytes (TAG_BSP) !!!!! Comp Specs is P4 2.2Ghz 128 RD RAM Geforce 2 card in SP the game is fine till this level in MP the game can run like normal below is the what's on my console starting from server shutdown ==== ShutdownGame ==== ... ICARUS_Shutdown ... Reference Tags Cleared ... Navigation Data Cleared ... Ghoul2 Models Shutdown ------ Server Initialization ------ JK2: v1.03 win-x86 May 3 2002 Server: yavin_canyon RE_Shutdown( 0 ) Initializing Shaders Z_Malloc(): Failed to alloc -67372000 bytes (TAG_BSP) !!!!! --------------------------------------------------------------------------- Zone Tag Bytes -------- ----- HUNKALLOC 414957 ( 0.39MB) in 10 blocks ( 41495 average) FILESYS 725503 ( 0.69MB) in 30 blocks ( 24183 average) AMBIENTSET 420 ( 0.00MB) in 3 blocks ( 140 average) G_ALLOC 266456 ( 0.25MB) in 2993 blocks ( 89 average) CLIENTS 131192 ( 0.12MB) in 2 blocks ( 65596 average) SMALL 16366 ( 0.01MB) in 1150 blocks ( 14 average) TEMP_WORKSPACE 1024 ( 0.00MB) in 1 blocks ( 1024 average) SND_RAWDATA 2048 ( 0.00MB) in 1 blocks ( 2048 average) IMAGE_T 4256 ( 0.00MB) in 38 blocks ( 112 average) GHOUL2 131072 ( 0.12MB) in 1 blocks ( 131072 average) BSP 103512 ( 0.09MB) in 2 blocks ( 51756 average) BSP_DISKIMAGE 17878552 (17.05MB) in 1 blocks ( 17878552 average) ANIMATION_CFG 37569 ( 0.03MB) in 3 blocks ( 12523 average) --------------------------------------------------------------------------- The zone is using 19712927 bytes (18.80MB) in 4235 memory blocks The zone peaked at 68991062 bytes (65.80MB) ----- CL_Shutdown ----- RE_Shutdown( 1 ) Shutting down OpenGL subsystem ...wglMakeCurrent( NULL, NULL ): success ...deleting GL context: success ...releasing DC: success ...destroying window ...resetting display ...shutting down QGL ...unloading OpenGL DLL ----------------------- ----- Server Shutdown ----- --------------------------- (Repeat): Z_Malloc(): Failed to alloc -67372000 bytes (TAG_BSP) !!!!! thnx in advance Link to comment Share on other sites More sharing options...
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