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Game Cashes near the end of Yavin level


Leto

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well nothing from the technical help board so I thought I'll post here

 

 

 

ok the problem is when I enter the lander in the first part of Yavin level the game crashes due to an error?

 

on the console this msg is flashing in red

 

(Repeat): Z_Malloc(): Failed to alloc -67372000 bytes (TAG_BSP) !!!!!

 

Comp Specs is

 

P4 2.2Ghz

128 RD RAM

Geforce 2 card

 

in SP the game is fine till this level

in MP the game can run like normal

 

 

below is the what's on my console starting from server shutdown

 

==== ShutdownGame ====

... ICARUS_Shutdown

... Reference Tags Cleared

... Navigation Data Cleared

... Ghoul2 Models Shutdown

------ Server Initialization ------

JK2: v1.03 win-x86 May 3 2002

Server: yavin_canyon

RE_Shutdown( 0 )

Initializing Shaders

Z_Malloc(): Failed to alloc -67372000 bytes (TAG_BSP) !!!!!

---------------------------------------------------------------------------

Zone Tag Bytes

-------- -----

HUNKALLOC 414957 ( 0.39MB) in 10 blocks ( 41495 average)

FILESYS 725503 ( 0.69MB) in 30 blocks ( 24183 average)

AMBIENTSET 420 ( 0.00MB) in 3 blocks ( 140 average)

G_ALLOC 266456 ( 0.25MB) in 2993 blocks ( 89 average)

CLIENTS 131192 ( 0.12MB) in 2 blocks ( 65596 average)

SMALL 16366 ( 0.01MB) in 1150 blocks ( 14 average)

TEMP_WORKSPACE 1024 ( 0.00MB) in 1 blocks ( 1024 average)

SND_RAWDATA 2048 ( 0.00MB) in 1 blocks ( 2048 average)

IMAGE_T 4256 ( 0.00MB) in 38 blocks ( 112 average)

GHOUL2 131072 ( 0.12MB) in 1 blocks ( 131072 average)

BSP 103512 ( 0.09MB) in 2 blocks ( 51756 average)

BSP_DISKIMAGE 17878552 (17.05MB) in 1 blocks ( 17878552 average)

ANIMATION_CFG 37569 ( 0.03MB) in 3 blocks ( 12523 average)

---------------------------------------------------------------------------

 

The zone is using 19712927 bytes (18.80MB) in 4235 memory blocks

The zone peaked at 68991062 bytes (65.80MB)

----- CL_Shutdown -----

RE_Shutdown( 1 )

Shutting down OpenGL subsystem

...wglMakeCurrent( NULL, NULL ): success

...deleting GL context: success

...releasing DC: success

...destroying window

...resetting display

...shutting down QGL

...unloading OpenGL DLL

-----------------------

----- Server Shutdown -----

---------------------------

(Repeat): Z_Malloc(): Failed to alloc -67372000 bytes (TAG_BSP) !!!!!

 

 

 

 

thnx in advance

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