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Guide To Sp And Mp Skin Conversion


Darklighter

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Here's a step by step guide, and it should work then (remember, this will replace the playable Kyle in SP with your chsen MP skin):

 

1. Get your MP skin .pk3 file you want to convert and open it using Winzip.

 

2. Inside, there should be approx 10-20 picture files of different parts of the skin, a sound file, a model.glm file, a model_default.skin and possibly a model_red.skin and model_blue files. The ones you need to worry about later are the last four. DON'T TOUCH THE PICTURES, SOUND OR MODEL.GLM FILES.

 

3. Then, unzip/extract all the contents to a tempory folder (name it temp for now). If you look in the temp folder, there should be a model folder, in there is a player folder, and in there is a 'skinname' folder (this folder will be called whatever your skin is called, but I'll refer to it as 'skinname'). Inside that folder should be all the files.

 

4. Now you start altering. Rename the 'skinname' folder to 'kyle'.

 

5. Go into the 'kyle' folder and open up the model_default_skinname.skin files (there will be 3 of these if you have red and blue MP skins. You may not need to change 'em for SP, but I did it just in case).

 

6. Open it up using wordpad/notepad. There should be loads of lines of writing. There are two types of lines, one type you need to change. Here are the examples:

 

1. hips, models/players/skinname/skinname_part_of_skin.tga

2. hips_caps, models/players/stormtrooper/caps.tga

 

Don't touch lines with 'stormtrooper' in, only the first kind. In all of the lines with 'models/players/skinname', change skinname to 'kyle'. Once that's done, save the file and do the same method with the two other .skin files.

 

7. Your .skin default file should read model_default_skinname.skin. You must delete the last skinname bit, so it just reads model_default.skin (this is the bit BradFu left out I think).

 

8. Now leave the 'kyle' folder, leave the 'player' folder, leave the 'model' folder and leave the 'temp' folder so that you can see the 'temp folder. Right click on it (or whatever) and turn the 'temp' folder into a .zip file. Rename it from temp.pk3 so it says kyle.pk3.

 

9. Now go into your base directory in the Star Wars Jedi Outcast folder or wherever you installed it to, and move your save game folder out of there and put it somewhere safe (you have to start a brand new game with a new model, but you could work out someway to reinsert the files, but I didn't risk it).

 

10. Now for the final stage: put the kyle.pk3 file into your 'base' directory. Start up the game and begin a new game. Hopefully, you will see your skin in the flesh!

 

I hope this will work. I went through it loads of times, but when I tried this way it finally worked. Good luck with it and e-mail back if you have problems. I finally got my Anakin skin to work, it's pretty cool (I got a bit tired of that stupid beard of Kyle's).

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hi i have just one question !! an that is how must i do this:

 

"Your .skin default file should read model_default_skinname.skin. You must delete the last skinname bit, so it just reads model_default.skin (this is the bit BradFu left out I think). "

 

how must i do it ??? tell me please ???

 

master obi-wan

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it works !!!!!!!!!!!!!!!!!!:laughing: how can i ever repay you !!!!!???? i ow you one really !!!!! you have now idea how long i have being looking for it !!!! he man you rock !!!!!!

 

really thanks !!!!!!!! you are my god !!!!

 

take care !!! may the force be with you !!!

 

master obi-wan :ben::saberb:

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Im unclear on this: "and turn the 'temp' folder into a .zip file. Rename it from temp.pk3 so it says kyle.pk3." I was taking the folders that were models/players/kyle and adding them to a rar file, the converting the rar to a pk3 and nothing.

Should I have just renamed the kyle folder to a pk3 file (minus the models/players folders)? Also, I assume you mean add the kyle folder to a zip file, because when I rename it it remains as a folder that is just called kyle.zip.

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What I mean by 'turn' is zip up the 'temp folder. On my computer, I rightclick on it and there is an option that says 'add to zip'. This then packs everything inside the temp folder into one zip file.

 

If you are still unsure, you may need to ask someone elase for verification. I know master obi-wan up this page got it working. If you ask him you may get some more credible answers.

 

Sorry I couldn't be of anymore help.

 

Darklighter

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master obi-wan,

 

I'm not sure why there's a problem. It should work just the same. Anyway, make sure you follow my walkthrough again right up to where you open the model_default_skinname.skin file.

As for this part:

 

hips,models/players/anakin/anakin_boots_hips.tga

l_leg,models/players/anakin/anakin_boots_hips.tga

 

and there' s a file in the map thats cald :

anakin_mouth_eyes.tga

 

The part on the end of the line, like the 'anakin_mouth_eyes.tga' (after the last forwardslash) must be left alone as before. The only thing in here you need to change is the 'anakin' name folder after 'models/players/' (the one in bold above) to 'kyle'.

 

As for the red and blue skin files, I altered the lines inside like the model_default_skinname.skin file above (you do remember to delete the 'skinname' bit, right) just to be safe - as it is for SP, you may only need the model_default.skin file, so you can delete the red and blue if you wish. It's up to you. If this does not work, just change the lines in all 3 skin files the same.

 

Hope this helps. Follow the rest of the walkthrough, let me know on the thread about any problems or success.

 

Darklighter

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hi i did everything you said but it did not work but the part over:

 

"The part on the end of the line, like the 'anakin_mouth_eyes.tga' (after the last forwardslash) must be left alone as before. The only thing in here you need to change is the 'anakin' name folder after 'models/players/' (the one in bold above) to 'kyle'."

 

 

i don't complety understand! because this file is in the folder that i schould rename to kyle !! and i don't now what to about this file just leave it alone or what because in any other skin it does not stand there !!!

 

thanks again for the help so far !!!!

 

master obi-wan

 

:ben:

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It's alright. I'll try to explain it clearer, as I haven't done a very good job so far, obviously:

 

1. After unzipping the contents of the .pk3 file (right at the beginning), there should be a folder (which you call temp). Inside that there's a folder called models. In that a folder called players, and in that a folder called anakin (right?). Inside this folder there are all the picture and skin files.

 

2. You must change the anakin folder so it says 'kyle' instead.

 

3. Now open up the model_default_anakin.skin file in notepad. There should be loads of lines. In all lines that say models/players/anakin/name_of_skin_part.tga (ones that have anakin in them) rename anakin to 'kyle'. That's all you need to do inside the .skin files.

 

4. If you think it appropriate (I haven't tried it yet) delete the red and blue skin files.

 

5. Now come back so you can see the model_default_anakin.skin file. Delete the end bit so it says model_default.skin.

 

Now come back up and turn the temp folder into a .zip file called 'kyle'.zip.

 

That should be it. Anymore problems, let me know.

 

Darklighter

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yes i did al that but there is a file in my anakin folder that's called:

 

"anakin_mouth_eyes.tga"

 

its inside the folder but when you look at any other skin that file is not in there !!! so i think that is the problem why i does not work

and when you look inside the anakin default skin file with notepad there isen't anything in there from anakin_mouth_eyes.tga

 

so i don't now what to do next any other skin i convertid works just fine with no problems its just this one skin !!!

 

master obi-wan

:ben:

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Could someone post what the entire lines look like from a working Mp to SP converted skin. In essence, if we renamed the skins files to match the pictures and the vader or darth_maul to kyle then one working skin file could be reworked to use for all files. If someone posts the lines in this post, the we would all have a frame of reference to look at.

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Originally posted by walpurgis999

Could someone post what the entire lines look like from a working Mp to SP converted skin

 

As you wish walpurgis999. As you can see it is rather long-winded, but here goes.

This first list is inside the MP model_default_anakin.skin file before conversion:

 

hips,models/players/anakin/anakin_boots_hips.tga

l_leg,models/players/anakin/anakin_boots_hips.tga

l_leg_cap_hips_off,models/players/stormtrooper/caps.tga

r_leg,models/players/anakin/anakin_boots_hips.tga

r_leg_cap_hips_off,models/players/stormtrooper/caps.tga

hips_legs,models/players/anakin/anakin_legs.tga

hips_cap_l_leg_off,models/players/stormtrooper/caps.tga

hips_cap_r_leg_off,models/players/stormtrooper/caps.tga

hips_cap_torso_off,models/players/stormtrooper/caps.tga

torso,models/players/anakin/anakin_torso.tga

l_arm,models/players/anakin/anakin_torso.tga

l_hand,models/players/anakin/anakin_hand.tga

l_hand_wrist,models/players/anakin/anakin_torso.tga

l_hand_cap_l_arm_off,models/players/stormtrooper/caps.tga

l_arm_cap_l_hand_off,models/players/stormtrooper/caps.tga

l_arm_cap_torso_off,models/players/stormtrooper/caps.tga

r_arm,models/players/anakin/anakin_torso.tga

r_hand,models/players/anakin/anakin_hand.tga

r_hand_wrist,models/players/anakin/anakin_torso.tga

r_hand_cap_r_arm_off,models/players/stormtrooper/caps.tga

r_arm_cap_r_hand_off,models/players/stormtrooper/caps.tga

r_arm_cap_torso_off,models/players/stormtrooper/caps.tga

torso_cap_hips_off,models/players/stormtrooper/caps.tga

torso_cap_l_arm_off,models/players/stormtrooper/caps.tga

torso_cap_r_arm_off,models/players/stormtrooper/caps.tga

torso_l_shoulder,models/players/anakin/anakin_torso.tga

torso_r_shoulder,models/players/anakin/anakin_torso.tga

torso_collar,models/players/anakin/anakin_collar.tga

torso_cap_head_off,models/players/stormtrooper/caps.tga

head,models/players/anakin/anakin_head.tga

head_eyes_mouth,models/players/anakin/anakin_mouth_eyes.tga

head_face,models/players/anakin/anakin_face.tga

head_cap_torso_off,models/players/stormtrooper/caps.tga

 

 

And here is the SP one after conversion (changed to model_default.skin):

 

hips,models/players/kyle/anakin_boots_hips.tga

l_leg,models/players/kyle/anakin_boots_hips.tga

l_leg_cap_hips_off,models/players/stormtrooper/caps.tga

r_leg,models/players/kyle/anakin_boots_hips.tga

r_leg_cap_hips_off,models/players/stormtrooper/caps.tga

hips_legs,models/players/kyle/anakin_legs.tga

hips_cap_l_leg_off,models/players/stormtrooper/caps.tga

hips_cap_r_leg_off,models/players/stormtrooper/caps.tga

hips_cap_torso_off,models/players/stormtrooper/caps.tga

torso,models/players/kyle/anakin_torso.tga

l_arm,models/players/kyle/anakin_torso.tga

l_hand,models/players/kyle/anakin_hand.tga

l_hand_wrist,models/players/kyle/anakin_torso.tga

l_hand_cap_l_arm_off,models/players/stormtrooper/caps.tga

l_arm_cap_l_hand_off,models/players/stormtrooper/caps.tga

l_arm_cap_torso_off,models/players/stormtrooper/caps.tga

r_arm,models/players/kyle/anakin_torso.tga

r_hand,models/players/kyle/anakin_hand.tga

r_hand_wrist,models/players/kyle/anakin_torso.tga

r_hand_cap_r_arm_off,models/players/stormtrooper/caps.tga

r_arm_cap_r_hand_off,models/players/stormtrooper/caps.tga

r_arm_cap_torso_off,models/players/stormtrooper/caps.tga

torso_cap_hips_off,models/players/stormtrooper/caps.tga

torso_cap_l_arm_off,models/players/stormtrooper/caps.tga

torso_cap_r_arm_off,models/players/stormtrooper/caps.tga

torso_l_shoulder,models/players/kyle/anakin_torso.tga

torso_r_shoulder,models/players/kyle/anakin_torso.tga

torso_collar,models/players/kyle/anakin_collar.tga

torso_cap_head_off,models/players/stormtrooper/caps.tga

head,models/players/kyle/anakin_head.tga

head_eyes_mouth,models/players/kyle/anakin_mouth_eyes.tga

head_face,models/players/kyle/anakin_face.tga

head_cap_torso_off,models/players/stormtrooper/caps.tga

 

Be sure that you rename the .skin file from model_default_anakin.skin to model_default.skin.

Hope this helps!

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Mine only works for replacing SP Kyle. I'm not sure. You could try going through my walkthrough (using your clone trooper skin) but instead of replacing the skinname with kyle, replace it with stormtrooper. i have no idea whether this will work. I may try it actually and post my report back on the thread. Good luck.

 

Darklighter

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I saw someone post an in-game picture where all the StormTroopers have been replaced with Clone Troopers skins. It looked pretty good! I'm not sure how he did this, but I'm guessing its done the same way as replacing the Kyle skin in SP.

 

For those of us who are not good at fiddling around with the code, lets hope someone makes a mod that automatically changes the skins in SP. Someone already did it with the Jango Fett Mod. It replaces Kyle with Jango Fett and even has Jango Fett in the cut scenes.

 

I would love to just D/L a file, drop it in my base folder and *boom!* all my Storm Trooper models are automatically replaced by Clone Troopers or even Battle Droids. Obviously it can be done, since the Jango Mod has proven it.

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