QuietSith Posted May 25, 2002 Share Posted May 25, 2002 So I saw the video about Doom 3 - recent one on Fileplanet. Something about textures being models and not painted on, true lighting, bump-mapping, etc. But isn't this already being done with games for the XboX. Doom 3 looks beautiful - but is it that way due to superior art or because there is something technically superior about it vs. other game/engines - say compared to Halo or the GF3 Dino Isle demo. What's improved? Link to comment Share on other sites More sharing options...
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