Pedantic Posted May 25, 2002 Share Posted May 25, 2002 So...to replace, say, the alt-fire of the stormtrooper rifle, what exactly would I have to put in a .pk3 to get the new sound to work? Any response would be greatly appreciated. Link to comment Share on other sites More sharing options...
Pedantic Posted May 25, 2002 Author Share Posted May 25, 2002 Bump Link to comment Share on other sites More sharing options...
Pseudopath Posted May 26, 2002 Share Posted May 26, 2002 I am not sure but a think that would be hard-coded into the *.exe and hence would mean a serious MOD. Which aint possible until Raven release the GDK......... - Peudopath. Link to comment Share on other sites More sharing options...
V!G Posted May 26, 2002 Share Posted May 26, 2002 To get a new sound you would just have to locate the sound you want to replace and save your new sound to that same place with the same name. Mind you, the new sound has to be the same format (I am not sure what that is) as the sound it is replacing but I am sure that will be specified some where.... But yes it is posible. V!G Link to comment Share on other sites More sharing options...
Pedantic Posted May 26, 2002 Author Share Posted May 26, 2002 Is there some way to make a new .pk3 file and stick it into the base folder so I don't have to change the assets pk3? Link to comment Share on other sites More sharing options...
Pedantic Posted May 26, 2002 Author Share Posted May 26, 2002 Anybody...? Link to comment Share on other sites More sharing options...
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