{xg}darthVADER Posted May 25, 2002 Share Posted May 25, 2002 i've put an entity in my map but it wont rain why??? Link to comment Share on other sites More sharing options...
UniKorn Posted May 25, 2002 Share Posted May 25, 2002 fxrunner that has the rain efx file attached to it. That needs to be linked to a brush that will be the "rain area" Link to comment Share on other sites More sharing options...
{xg}darthVADER Posted May 25, 2002 Author Share Posted May 25, 2002 make a rain entity and conect it to an brush with the outside shade atached to it? Link to comment Share on other sites More sharing options...
RichDiesal Posted May 25, 2002 Share Posted May 25, 2002 No, no... just draw gigantic brushes around every outside area of your map. Then apply the system/outside shader to those brushes. Place an fx_rain entity inside each of those brushes and when you compile, it should be raining. Link to comment Share on other sites More sharing options...
yrean Posted May 25, 2002 Share Posted May 25, 2002 i thought this was only valid as of yet on SP maps...I couldnt get it to work in MP Link to comment Share on other sites More sharing options...
{xg}darthVADER Posted May 25, 2002 Author Share Posted May 25, 2002 its a single player map Link to comment Share on other sites More sharing options...
yrean Posted May 26, 2002 Share Posted May 26, 2002 lol...you mean someone is actually making a SP map? Link to comment Share on other sites More sharing options...
{xg}darthVADER Posted May 26, 2002 Author Share Posted May 26, 2002 i am but it is for AOTCTC i'm working on the very first level now =] Link to comment Share on other sites More sharing options...
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