{xg}darthVADER Posted May 25, 2002 Posted May 25, 2002 i've put an entity in my map but it wont rain why???
UniKorn Posted May 25, 2002 Posted May 25, 2002 fxrunner that has the rain efx file attached to it. That needs to be linked to a brush that will be the "rain area"
{xg}darthVADER Posted May 25, 2002 Author Posted May 25, 2002 make a rain entity and conect it to an brush with the outside shade atached to it?
RichDiesal Posted May 25, 2002 Posted May 25, 2002 No, no... just draw gigantic brushes around every outside area of your map. Then apply the system/outside shader to those brushes. Place an fx_rain entity inside each of those brushes and when you compile, it should be raining.
yrean Posted May 25, 2002 Posted May 25, 2002 i thought this was only valid as of yet on SP maps...I couldnt get it to work in MP
{xg}darthVADER Posted May 26, 2002 Author Posted May 26, 2002 i am but it is for AOTCTC i'm working on the very first level now =]
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