dvader28 Posted May 25, 2002 Share Posted May 25, 2002 How do i make lifts work? Some tuts say draw the lift raised, some say lowered. Then, if i get the lift in a position i want, i use, say, a trigger_multiple to activate it when i step on, right? Wrong. I step on, and the lift judders. Then i step off, and it moves! So i use a trigger_once....and it works, but if i fall off the lift, it won't work again. Someone please give me a definitive lesson on lifts! Thanks! Link to comment Share on other sites More sharing options...
Xcom Posted May 25, 2002 Share Posted May 25, 2002 What kind of lifts are we talking about here? If you are referring to func_plat, then AFAIK, it doesn't require any triggers and it only travels in one direction. It does require "height" value though and it is very important that you provide it because otherwise the platform won't 'know' what distance to travel. This is how I usually do it. After you create func_plat, place it in its lowered position. Switch to side view. Then, begin dragging it upwards to its raised position. Meanwhile keep an eye on a Z distance value displayed in Radiant's status bar. It will read: Distance x:0.0 y:0.0 z: 0.0 and z value will be changing. When the platform is in its raised position, leave it here. Open entity view and enter that final z value as "height". This should do it. Link to comment Share on other sites More sharing options...
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