sights0d Posted May 25, 2002 Share Posted May 25, 2002 I was curious as to what would happen if I used both single-player and mulit-player preferences to build a multi-player map. I wanted to put in flickering lights (only on single-player load) but I also want holocrons. Are there any problems? Link to comment Share on other sites More sharing options...
Xcom Posted May 25, 2002 Share Posted May 25, 2002 Won't work. Well, common entities like lights, func_doors, triggers etc. will work but most of them won't. Link to comment Share on other sites More sharing options...
Cmdr. Antilles Posted May 25, 2002 Share Posted May 25, 2002 Use the correct entities for each game type. As for the flickering lights, some styles WILL work in SP. Personally, I just coppied the entry for lights from my SP defs to my MP defs. Link to comment Share on other sites More sharing options...
volrathxp Posted May 25, 2002 Share Posted May 25, 2002 i'm using light style codes in mp w/o modification and i've only found two or three that don't work. Link to comment Share on other sites More sharing options...
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