Darth_Kitty Posted May 26, 2002 Share Posted May 26, 2002 Hi. I am working on a few mods right now that are really cool (I think they are that is.) One of them is a well semi mod for SP, really for the ns_streets level. The Bartender is replaced with a Rodian with the proper sounds, and lines have been changed. Also Luke is the player, not Kyle, and he carrys a Green Saber insted of Blue. Also the Force Icons are changed back to the original JK ones, easy to see. The secound is a Clan mod. The mod has three new skins so far. Also I changed the Thermal Dets to Smoke Grenades. And my favorite part of the mod......GIBS! Yes, I found a way to get some gibs. But I need help. Could anyone tell me were the game tells which weapons does the cg_dismember? Also could anyone tell me how to give all force powers in Sp in ns_streets? I would thank you alot. Also I have a Jerec Model. It's not done. I will send a pic of each thing later. And I have a RotJ Luke. But I don't own 3DS Max. Only MS 3D. So could anyone put my models in 3DS Max4 and apply the root skeleton to it? Please? Thats it for now. Bye:jawa Link to comment Share on other sites More sharing options...
Darth_Kitty Posted May 26, 2002 Author Share Posted May 26, 2002 Oops! Also I am making a BlastTech DL-44 Pistol to replace that ugly Bryiar Pistol. Link to comment Share on other sites More sharing options...
Lucko Mabri Posted May 26, 2002 Share Posted May 26, 2002 Sounds REALLLLLY KOOL! Link to comment Share on other sites More sharing options...
Darth_Kitty Posted May 26, 2002 Author Share Posted May 26, 2002 THX! Link to comment Share on other sites More sharing options...
sdarkshadow Posted May 27, 2002 Share Posted May 27, 2002 When you have finished your pistol conversion do you think me and my team could use it in our total conversion??? It would reduce our work load a bit! Thanks Link to comment Share on other sites More sharing options...
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