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Trees and Water


snakeeyesa27

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Posted

I'm making a map that calls for trees, bushes and has a fountain. However, when i try to use any tree/bush shader, it says it can't find it, and displays a gray/white grid in the game. I looked manually for the files and the .pk3 does not seem to contain them (map_objects/yavin...), though they show up in the single player game. I've seen trees in maps (kujar forest). Were these custom textures? Anybody know what's going on here? Foliage is essential to my map. Also the only flowing water texture i found was "waterfall" but the flow rate is too slow for falling water. What can i do about this? do i need to stretch the texture? :confused:

Posted

I think you want mapmodels, not textures...

 

Make a misc_model, and direct it to the model you want. In the end, you should have a key 'model' and a value that is the path to the .md3 file you want, starting at 'base/models/blah/tree.md3'

 

IIRC...

Posted

Thanks, but now whenever i try to load a model from any directory (my documents/models/map_objects/yavin/tree.md3, base/models...tree.md3, c:/models...tree.md3, it says 'unable to open file.. such and such' do you know why this is? i've tried it with various models and with USE PK3 turned on and off.

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