crazyplaya73 Posted May 29, 2002 Share Posted May 29, 2002 Hey all. I just wanted to share some of my server settings which for the most part limit the amount of spamming and lame moves that people can use for easy kills all of the time. Most of the people who play on the server seem to really enjoy the setup. 1) Server game speed is set at 200 this slows down the combat to make it more realistic and rolls are slower so people don't roll around like fools. 2) Pull, absorb, and lightning are disabled in FFA maps and in duel maps only push, speed, seeing, jump and saber powers are allowed. So I have disabled the powers that seem to be imballanced. Lightning is too powerfull and absorb is too effective. The problem with pull is that it is too easy to pull and backstab. You can still push and backstab but it is more difficult. 3) Saber only no weapons. 4) Dismemberment enabled 5) Maps switch between FFA and Duels. 6) 2 minute time limit on duels. No more 10 minutes duels where people just run away from eachother. 7) 20 minute time limit and 20 kill limit on FFA 8) Lots and lots of skins That's all I can think of right now. Those are the main settings that seem to make my server so much fun to play on. Well except when I'm on kicking everyone's ass. J/K. Server name: Saber Only Smorgasbord!!! Link to comment Share on other sites More sharing options...
Dilvish Posted May 29, 2002 Share Posted May 29, 2002 Originally posted by crazyplaya73 6) 2 minute time limit on duels. No more 10 minutes duels where people just run away from eachother. Server name: Saber Only Smorgasbord!!! What's the setting you're using for limiting the one on one duels? Danke, Link to comment Share on other sites More sharing options...
crazyplaya73 Posted May 30, 2002 Author Share Posted May 30, 2002 Here's most of my server config file: Down at the bottom you'll see my map rotation and anytime it is a duel map I have the command set timelimit "2" in there, seta sv_master1 "masterjk2.ravensoft.com" seta sv_maxclients "7" seta sv_minclients "2" seta sv_privateClients "1" // Number of private slots. seta sv_maxRate "6000" // Generally between 5000-10000. seta sv_maxping "200" // This ping or lower to connect. 0 = disabled seta sv_pure "1" seta sv_cheats "0" seta sv_floodProtect "1" seta sv_timeout "40" // Time (in seconds) server waits for packet before disconnecting clients seta cl_allowDownload "1" // 1 = allows playes to download maps and skins seta cg_deferPlayers "0" // 1 = Delays the loading of new player models seta g_allowvote "0" // Allow clients to vote for map/rules changes (0=No/1=Yes) seta g_friendlyfire "1" seta g_teamForceBalance "1" seta g_teamAutoJoin "1" seta g_ghostRespawn "3" seta g_forcerespawn "0" seta g_inactivity "0" seta g_warmup "20" seta g_speed "200" seta cg_dismember "2" // 2 = Full client dismemberment seta g_dismember "100" // 1 to 100 = Allow dismemberment from lowest amount to highest //seta g_gravity "800" //Enable IP banning //seta g_filterban "1" //seta g_banIPs "" //Enable Logging //seta logfile "0" // 0=None, 1=Buffered, 2=Continuous, 3=Append //seta g_logSync "1" // 1=Write complete lines //seta g_log "games.log" // Default location is ~/.jkii/base/ //seta g_statLog "0" // Probably similar to g_logfile. Untested. //seta g_statLogFile "stats.log" ////////////////////////// // BOT Settings // ////////////////////////// seta bot_nochat "0" seta bot_fastchat "0" seta bot_grapple "0" seta bot_minplayers "2" // 2 BOTS added because you selected add bots and 2 minimum players seta bot_thinktime "100" seta g_spSkill "2" ////////////////////////// // Game Settings // ////////////////////////// seta fraglimit "20" seta duel_fraglimit "8" seta capturelimit "6" seta timelimit "20" seta g_weaponrespawn "10" seta g_adaptrespawn "1" seta g_timeouttospec "70" seta g_teamForceBalance "1" seta g_teamAutoJoin "1" seta g_friendlySaber "1" seta g_friendlyFire "1" seta g_saberInterpolate "1" seta g_spawnInvulnerability "3000" // Time invulnerable after spawn. Default 3000 = 3 seconds seta g_blueTeam "Rebellion" seta g_redTeam "Empire" seta g_forceBasedTeams "0" // 1 forces red to Dark Side and blue to Light Side. seta g_maxHolocronCarry "4" //Default is 3 - Number of holocrons that a player can carry. seta g_privateDuel "1" //If set to 1, then the "engage_duel" key is functional. seta g_saberLock "1" //If set to 1, allows saber locking while Dueling. seta g_forceRegenTime "180" // Time to regen full force power. Default 200 = ~20 seconds seta g_maxForceRank "7" //Number from 0 to 7, going from Initiate to Jedi Master. seta g_jediVmerc "1" //Player must chose between Jedi or Mercinary (guns only) seta g_weaponDisable "65531" //0 = Nothing is disabled. 65531 = Lightsaber only. 1024 = no rocket launcher seta g_duelWeaponDisable "65531" //Same as above, but only when playing Duel. // 1 No Weapon (not used) // 2 Stun Baton // 4 Sabre (doesn't work) // 8 Bryar Pistol // 16 Stormtrooper Rifle // 32 Disruptor // 64 Bowcaster // 128 Repeater // 256 DEMP Gun // 512 Flechette Rifle // 1024 Rocket Launcher // 2048 Thermal Detonators // 4096 Trip Mines // 8192 Detonator Packs seta g_forcePowerDisable "1152" //0 = Nothing is disabled. 32765 = All force powers are disabled except for sabers, jump and throw. 16353 = neutral powers only. 16369 = neutral powers only no pull. 1152 = no lightning no absorb. 1168 = no lightning no absorb no pull. // 1 Heal [light] // 2 Jump // 4 Speed // 8 Push // 16 Pull // 32 Mind Trick [light] // 64 Grip [dark] // 128 Lightning [dark] // 256 Dark Rage [dark] // 512 Protect [light] // 1024 Absorb [light] // 2048 Team Heal // 4096 Team Energize // 8192 Drain [dark] // 16384 Seeing ////////////////////////// // Map Rotation // ////////////////////////// // duel_bay, duel_carbon, duel_jedi, duel_pit, duel_academy, duel_turbine, duel_bespin, duel_temple, duel_hangar, duel_training, Echo_Base_Duel // ffa_bespin, ffa_deathstar, ffa_imperial, ffa_ns_hideout, ffa_ns_streets, ffa_raven, ffa_yavin // ffa_carbonfreeze, map_canyon_oasis // ctf_bespin, ctf_imperial, ctf_ns_streets, ctf_yavin seta g_intermissionTime "0" // 0 = no delay between maps seta g_autoMapCycle "0" // 1 = auto cycle to the next map from the arenas list. 0 = custom rotation. seta g_gametype "0" // 0=FFA, 1=Holocron, 2=Jedi Master, 3=Duel, 5=Team FFA, 7=CTF, 8=Capture the Ysalimari // Custom Map Rotation set d1 "set g_gametype 0; set g_forcePowerDisable "1168"; set fraglimit 20; set timelimit "20"; map ffa_bespin; set nextmap vstr d2" set d2 "set g_gametype 3; set g_forcePowerDisable "16369"; set fraglimit 1; set timelimit "2"; map duel_training; set nextmap vstr d3" set d3 "set g_gametype 0; set g_forcePowerDisable "1168"; set fraglimit 20; set timelimit "20"; map ffa_imperial; set nextmap vstr d4" set d4 "set g_gametype 3; set g_forcePowerDisable "16369"; set fraglimit 1; set timelimit "2"; map duel_carbon; set nextmap vstr d5" set d5 "set g_gametype 0; set g_forcePowerDisable "1168"; set fraglimit 20; set timelimit "20"; map ffa_ns_hideout; set nextmap vstr d6" set d6 "set g_gametype 3; set g_forcePowerDisable "16369"; set fraglimit 1; set timelimit "2"; map duel_pit; set nextmap vstr d7" set d7 "set g_gametype 0; set g_forcePowerDisable "1168"; set fraglimit 20; set timelimit "20"; map ffa_deathstar; set nextmap vstr d8" set d8 "set g_gametype 3; set g_forcePowerDisable "32765"; set fraglimit 1; set timelimit "2"; map duel_bespin; set nextmap vstr d9" set d9 "set g_gametype 0; set g_forcePowerDisable "1168"; set fraglimit 20; set timelimit "20"; map ffa_yavin; set nextmap vstr d10" set d10 "set g_gametype 3; set g_forcePowerDisable "16369"; set fraglimit 1; set timelimit "2"; map duel_jedi; set nextmap vstr d1" vstr d1 //set the start map for custom rotation Link to comment Share on other sites More sharing options...
MatrixCPA Posted May 30, 2002 Share Posted May 30, 2002 The only thing I noticed was that you have g_saberLock instead of the correct cvar, g_saberLocking. I've emailed Raven about it half a dozen times and they admit that it's wrong in the server.cfg they keep distibuting with the ded server binaries and that they'll fix it...but they never do. Link to comment Share on other sites More sharing options...
Dilvish Posted May 30, 2002 Share Posted May 30, 2002 Originally posted by crazyplaya73 Here's most of my server config file: Down at the bottom you'll see my map rotation and anytime it is a duel map I have the command set timelimit "2" in there, -snip- set d9 "set g_gametype 0; set g_forcePowerDisable "1168"; set fraglimit 20; set timelimit "20"; map ffa_yavin; set nextmap vstr d10" set d10 "set g_gametype 3; set g_forcePowerDisable "16369"; set fraglimit 1; set timelimit "2"; map duel_jedi; set nextmap vstr d1" vstr d1 //set the start map for custom rotation Hmmm. Maybe I was looking at the timelimit business all wrong. I had assumed on ALL maps that set timelimit -minutes- was the period of time for each map to run NOT the current duel. But this limits the time allowed for the one-on-one dueling in Duel-style maps??? Link to comment Share on other sites More sharing options...
MatrixCPA Posted May 30, 2002 Share Posted May 30, 2002 Well, that would explain why when we set the timelimit on a duel map to 20 minutes it doesn't rotate after 20 minutes. What we're really doing is saying that no single duel can last more than 20 minutes...which they only do in very rare circumstances. Personally, I'd think 2 minutes is just a bit short. Frequently, the best fights are the ones that take a bit longer because both players are well skilled. Of course, if you want to keep peeps from running around for an hour, then perhaps 5 minutes or so would work. Just a thought. Link to comment Share on other sites More sharing options...
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