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elevator won't start. HELP!!!


sights0d

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I'm putting an elevator in my level using func_train and I can't get the darn thing to start. Here are the steps that I used:

 

1. created a brush with a normal texture.

2. Inside that brush, created another brush and gave it the origin texture.

3. Selecting both brushes, I made them a func_train.

4. Created a path_corner entity within the func_train.

5. Selecting the path_corner and the func_train, I pressed ctrl+k to link them.

6. Created another path_corner. Selected that path_corner and the original path_corner and linked them (ctrl+k).

7. Repeated step 6 (another path_corner and the previous one linked with ctrl+k)

8. set the speed at 200 and the wait at 5.

9. Did a full compile.

 

Nothing shows up. There's either no elevator or the elevator sits at the bottom of the room. HELP!!!

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I suspect the problem originates from steps 5,6.

 

5. First select func_train and then path_corner and press Ctrl+K. (you did it in reverse order)

6. First select original path_corner and then the next one, then press Ctrl+K and so on.

 

Futhermore, select func_train and in the entity window check "starton" option.

 

Hope this helps.

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