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Terrain question


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I am trying to create a terrain from a bitmap with GenSerf. All goes well til the compilation. sof2map gives me "could not load alphamap as 8 or 32 bits image" error and yet I saved it (like terrain tut says) as 8 bits BMP file. Also, tried PCX, no luck. Any1 has any experience with this? Any help will be appriciated.

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Tnx for helping me out. You are all terrific. :rolleyes:

 

j/k :D

 

Anyway, if you ever planning on making a terrain map (=real terrain map), spare yourself some serious headache and save your alphamap as (god damned) PNG file ( and not as BMP or PCX or TGA as Q3 terrain manuals claim).

 

found this in SOF2 forums

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