Super J Posted June 4, 2002 Share Posted June 4, 2002 i looked over all the tuts that were in the links to quake 3 sites. they were helpful but i didn't see how to add a completely new weapon to the game. could someone give me a link or something? it doesn't have to have the code, just the steps and what i need to do. i know i would have to make 3 new models. that is about all i know right now. any help is greatly appreiciated. Link to comment Share on other sites More sharing options...
Subject452 Posted June 4, 2002 Share Posted June 4, 2002 There is no tut for it yet, the code has only been released for a few days now. The only thing u can do is take a weapon already in the game and trace back every piece of code that deals with it, right now that's prolly the best chance u got for adding new weapons. Link to comment Share on other sites More sharing options...
Super J Posted June 4, 2002 Author Share Posted June 4, 2002 thanks. it will probally be a few weeks before i can really start. i'll look at the code and see if i can figure anything out. Link to comment Share on other sites More sharing options...
Wiebbe Posted June 7, 2002 Share Posted June 7, 2002 i think you didnt look all that well, at code3arena, there is an Tutorial about adding an flamethrower. But the code in Jk II has beend changed alot with the weapons (i cant seem to find any grenades/rocket in g_weapon.c like i could in quake3) But heres the link: http://www.planetquake.com/code3arena/tutorials/tutorial10.shtml Link to comment Share on other sites More sharing options...
ASk Posted June 7, 2002 Share Posted June 7, 2002 with the code as it is you wont be able to add a new weapon: there are already 16 defined and quake3 limit is 16 (without using hacks that break other parts of code) Link to comment Share on other sites More sharing options...
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