delanthear Posted June 6, 2002 Posted June 6, 2002 Anyone else having problems after defeating Admiral Fyyar? Once he's dead, and it all goes zero g, I'm unable to see what I assume is fire that I'm supposed to avoid. Makes it kinda hard to escape from the Doomgiver. This co-incides with me patching the game with the EAX enhancements midway through that level. Also, I've noticed extremely bad load times around the doomgiver levels. (sometimes upward of 2-3minutes) My system: Althon 1800XP 512mb DDR Ram Radeon 8500 64mb. Soundblaster Audigy Any clues?!
teleguy Posted June 6, 2002 Posted June 6, 2002 Are you using pre-patch savegames ? They don't seem to be fully compatible with the 1.03 version. A lot of people have trouble like texture flickering, model textures messed up or being replaced by grey color and explosions and laserbeams not being displayed. In my case restarting the level fixed it.
delanthear Posted June 6, 2002 Author Posted June 6, 2002 Dumb question, how do you restart a level without using a previous save game?
delanthear Posted June 6, 2002 Author Posted June 6, 2002 then nope, done that numerous times attempting to run through the invisible fire! Any other ideas? I've tried resetting all the detail levels and have the latest Radeon drivers.
teleguy Posted June 6, 2002 Posted June 6, 2002 Did you restart the level after you killed yourself or did you load a savegame?
delanthear Posted June 6, 2002 Author Posted June 6, 2002 Just left it to restart to the check point after Fyyar dies. Still no fire!
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