#17 Posted June 8, 2002 Share Posted June 8, 2002 GLW_StartOpenGL() - could not load OpenGL subsystem cure for this anyone? would really appreciate it also, i use a voodoo 3 2000 PCI Link to comment Share on other sites More sharing options...
teleguy Posted June 8, 2002 Share Posted June 8, 2002 HOW TO GET JKII TO RUN WITH A VOODOO 5 It should work with a Voodoo 5 5500 AGP, but may take bit of tinkering. When I first installed and ran the a similar game such as Medal of Honour: Allied Assault, none of the video sequences at the start would show and the menu system's text was so horribly corrupted that it made menu navigation impossible. Heres how I fixed it: 1) I downloaded WickedGL from http://www.wicked3d.com/technology/wickedgl.htm and installed it. 2) I went into the dir where I installed Medal of Honour: Allied Assault and found the exe file, and I renamed it quake3.exe 3) Then I ran the WickedGL control panel, and told it to look for the game Quake 3 in my Medal of Honour: Allied Assault dir. 4) It told me it had found a copy and asked me if I wanted to install the MiniGL driver there, so I clicked OK. 5) I closed the WickedGL control panel, went back into my Medal of Honour: Allied Assault dir and renamed quake3.exe back to its original name Now when I run the game I get the WickedGL shareware message which says press 'C' to continue, and then the game works fine! My PC is as follows: PIII 700mhz 320MB RAM Voodoo 5 5500 AGP SB LiVE! Value Windows 2000 Pro DirectX 8.1 The game runs like a dream on my machine in 800x600x32 This should also work with Jedi Knight II seeing as though the graphics engine is also based on the Quake 3 engine. Give it a try and make sure you have the latest drivers for your card!! Link to comment Share on other sites More sharing options...
#17 Posted June 8, 2002 Author Share Posted June 8, 2002 ..done did tried that, and i still have the problem Link to comment Share on other sites More sharing options...
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