QuietSith Posted June 15, 2002 Share Posted June 15, 2002 Originally posted by Dunedain 1.) Since the backstab and backspin are special moves, they should do a lot of damage, but they also leave you very open to enemy strikes. So you should get no blocking ability at all when doing a backstab or backspin. It's open season on you until the move is fully completed. 2.) Backstab and backspin should be slower to execute (longer delay and wind-up time before the attack is carried out), especially for the spin, which can hurt a lot of people. 3.) Normal saber swings should do more damage, like they did in the 1.02 version. This means that if some dope turns his back to you, he's wide open for a clean, and very likely fatal, strike. Like it would be in a real saber duel. 4.) Maybe the back spin should be blockable, so if you have your saber in position to block you can deflect the spin swing? This will prevent jerks from running up to groups that are fighting and just spinning and easily killing everyone. At least the people in the group would have a chance to block it. These changes would get rid of this back fighting stuff once and for all. What do you guys think? Can we get a mod out soon that would make these simple changes? This would be something easy for the servers to dl and would be extremely popular for the many many players that hate what 1.03 did to saber duels. [/b] Many of these changes, and more, are in the fanmod. It also stop saber throwing in duels, which is a nice touch. I'm sure the author will work on removing backstab exploits as the mod progresses. He did make the game make saber fights much more aggressive now. Info on the mod: http://www.udpsoft.com/forum/topic.cgi?forum=2&topic=668 Link to comment Share on other sites More sharing options...
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