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Final stuff to do with a map built


Kengo

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Posted

OK, have built an SP level, done a final compile - Fullvis (extra) [i think?], was wondering how I get from all these different types of file for the same map... LIN, BAK, MAP and BSP to a pk3 file? Also, is there anything else I need to do (am working on the readme)? Any other useful things I should know? Any help much appreciated.

Posted

how about telling us what your level is all about?

 

Sorry, can't help you. I can annoy you though but something tells me that that isn't what you want me to do so I'll be on my way now.

 

 

"I declare that I'm a complete idiot and therefore not responsible for my actions!"

Posted

:S Thanks for pointing that out, <stupid question> will the map still play OK with a leak just outa interest? </stupid question>

Posted

THat depends on what you understand by "OK"? :D

 

But, if you mean whether it will load in the game, IIRC - yes.

Posted

Ah :)

For me OK means it won't actually destroy someones computer - I set myself high standards!

 

So the LIN filoe I don't need, the MAP file is presumably the file the editor uses, so don't need that in the pk3 file, I feel a bit silly as I looked through the other threads some more and found that you gotta download that program to make pk3s, bloody fileplanet with a 35 minute queue just to start downloading!

 

The one I'm not sure about...do I need to put that .bak file into the pk3 as well as the .bsp file?

Posted

Map is done, zipped up and has been sent to all the jk2 sites I can think of, thanks a lot for all the help everyone :D

 

BTW, incase anyone else has same problems I had with all this pk3 suff, best tutorial I found on it was: http://planetquake.com/bubba/pk3.html

 

I'll post some blatant-attempt-to-get-publicity thread as soon as (if) map is put up on these sites, I've already got a sneaky plan to essentially make another level from the same piece of dough...... :atat:

Posted

Welllllllll........on later extract I don't think I got a .lin extension file, if there is still a leak it should be a small one, hopefully :o

Posted

Ah, I think I worked out what the leak was - using a partially see through floor texture with nothing below :eek:

 

However, on the plus side the level ends the moment you enter that room, so shouldn't be a problem play-wise, the level seems to run fine :deathii:

Posted

There shouldn't be any leaks. PERIOD. Don't get me wrong but realeasing a map with a leak will significantly spoil your rating. ;)

 

open the console in the game, usually you'll see:

 

************

LEAKED

************

 

in purple or red. If you don't see it, you are saved. :D

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