oddjob: A-Team Posted June 12, 2002 Posted June 12, 2002 I have a custom taunt for Leia, and was planning to use Jan's sounds for the rest, and I tweaked the regular Jan sounds to be more Boushh like, mechanized and lower, and have them in what SEEMS to be the right format and nothing. It just plays the male sounds. Any suggestions?
Akshara Posted June 13, 2002 Posted June 13, 2002 Hi there, The original audio WAV files need to be at 16bit/44.1 khz mono. Then encoded into MP3 at 64 bitrate, variable, 44.1khz, mono. You can go higher with the bitrate, but it increases the file size. The lowest I could go was 64/variable and still get it recognized ingame. Then, depending on whether you are designing a custom npc soundset or replacing a current npc's sounds, you need to give each MP3 file the proper name to be called upon by the game (ie, the exact same name as the Jan file your replacing), and placed within the proper pathname/folder in your PK3. Hope that helps.
Akshara Posted June 13, 2002 Posted June 13, 2002 by the way, that Leia avatar you have looks cool. Is that a model you are using the sounds for?
oddjob: A-Team Posted June 13, 2002 Author Posted June 13, 2002 Yeah, check it out: http://home.attbi.com/~oddjob1138/img/boush_leia_saber.jpg Ignore the weird black stuff my video card spat out.
Akshara Posted June 14, 2002 Posted June 14, 2002 That looks really nice! Hope you're having fun! She looks almost complete... let us know when.
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