peloquin Posted June 17, 2002 Share Posted June 17, 2002 Hey all, Cheshire sent me the single player reborn to maul mod to finish off the sounds for in-game and ship it off, unfortunately I encountered a problem with the maul model showing up in-game for all the reborns and I've had to change the pk3 file to get it to work. My problem now is I cannot contact Cheshire until he wakes up and I don't feel I should ship the mod off to jk2.net and the other places until I've talked to him about the changes I've made. What I can do though, for anyone who REALLY wants it now, is E-mail it to you. I'm sure Cheshire wouldn't mind since the model has been released anyone who knows how to could make this mod. Maybe someone would like to put up a temp host just for the people who read this forum? It's actually quite a good SP mod all the reborn sounds have been changed to maul sounds and maul uses his own saber hilt. So, anyone like to put up a temp host just leave your e-mail and I'll send it to you. Other than that I'm sure it will be sent to jk2.net tomorrow sometime. cheers all Link to comment Share on other sites More sharing options...
Mr.EFF Posted June 17, 2002 Share Posted June 17, 2002 Well I generally play The Ladder (SP) more often than MP... So I would really like to try out the model ASAP! Also... I have a domain name at http://www.vhm-design.com (web/graphic design) and I can temporarily host the SP file if you want... Oh yeah, my email addy is Alex@vhm-design.com Link to comment Share on other sites More sharing options...
peloquin Posted June 17, 2002 Author Share Posted June 17, 2002 cool man I'll send it to ya in a sec. make sure and let everyone know how cool it is once you try it Link to comment Share on other sites More sharing options...
Mr.EFF Posted June 17, 2002 Share Posted June 17, 2002 Niiiiiiiice... I can't wait. Which reborn does this replace if ya don't mind me asking? Oh yeah, and... I was thinking about putting a public password in the directory I upload it to... and then posting the username and PW so only people in this forum will be able to access it... tell me what you think. -Mr.EFF Link to comment Share on other sites More sharing options...
Sinister1 Posted June 17, 2002 Share Posted June 17, 2002 He did a fantastic job with the MP model, i can't wait to have him in singleplayer...why? because even with the patched multiplayer, the MP saber battles still don't match the fluidity of saber battles in SP, which are movie perfect, IMO. Link to comment Share on other sites More sharing options...
Mr.EFF Posted June 17, 2002 Share Posted June 17, 2002 I totally agree with you on that one Sinister... Although, I've found that in SP if you put g_SaberAnimSpeed at '.7' they seem to be more like the movie... -Mr.EFF Link to comment Share on other sites More sharing options...
peloquin Posted June 17, 2002 Author Share Posted June 17, 2002 Mr.EEF, that would be a good idea just untill I get the final word from Cheshire and by then you wont need to host it anymore. As for which reborn it replaces, it replaces them all 3 of the 5 reborn will show up as the default maul skin while the reborn fencer and reborn force user will show up as the red and blue maul skins. (I had a bitch of a time working that out) I also like the fact that the maul/reborn uses the maul saber hilt in this mod which puts it far above any SP model mod I've seen so far. And it rocks on the ladder you'll love it! half way sent bud, you'll have in in a sec or two. Link to comment Share on other sites More sharing options...
Mr.EFF Posted June 17, 2002 Share Posted June 17, 2002 Kick A$$- Now all we need is a dual saber in SP....... Oh, and, it's 'Mr.EFF' not 'Mr.EEF' hehehehe... don't feel bad, it happens a lot. -Mr.EFF Link to comment Share on other sites More sharing options...
Xcom Posted June 17, 2002 Share Posted June 17, 2002 If it's not too much trouble, I'd like it too. xcom@planet.nl Link to comment Share on other sites More sharing options...
Sinister1 Posted June 17, 2002 Share Posted June 17, 2002 Originally posted by Mr.EFF I totally agree with you on that one Sinister... Although, I've found that in SP if you put g_SaberAnimSpeed at '.7' they seem to be more like the movie... -Mr.EFF You can especially see it when you get into saber locks. In MP you can see the jerkiness, in SP, it's 100 percent total, liquid smooth, it's pure bliss. Also, seeing the AI bots in the final SP missions doing battle with you and getting into locks is amazing. Damn, i can't wait to get this mod because i'd love to get into a nice fluid batte with Maul! And yes, a dual saber mod in SP, which allows the NPC ENEMIES have Dual-blade would be awesome...and you and any AI Jedi taking them on with single-blade.....OMG. Link to comment Share on other sites More sharing options...
peloquin Posted June 17, 2002 Author Share Posted June 17, 2002 lol soz I did ponder over it for a sec before I posted. Link to comment Share on other sites More sharing options...
Mr.EFF Posted June 17, 2002 Share Posted June 17, 2002 AAAH! The anticipation is killing me... and your post isn't helping Sinister!! hehehehe, you really should try the 'g_SaberAnimSpeed .7' It really adds to the saber fighting... it basically makes it easier to block swings, but it makes it seem MUCH more like the movie than it already is... -Mr.EFF Link to comment Share on other sites More sharing options...
Sinister1 Posted June 17, 2002 Share Posted June 17, 2002 So that's all i have to do? bring down the console and type in that command? I will give it a try. The thing with dual-blade is that in order to get enjoyment out of yourself using it(or an enemy for that fact) is that it needs it's own set of moves and animations. Modding isn't easy, so it's a pretty big ask, but people are crying out for it, even more so now with this awesome Maul model from Cheshire and the upcoming Obi-Wan and Qui-Gon models from TEX360. Next thing people will want is for two sabres to be held at once! Link to comment Share on other sites More sharing options...
peloquin Posted June 17, 2002 Author Share Posted June 17, 2002 on it's way to ya xcom and you should have it by now Mr.EFF For anyone else who wants it Mr.EFF is going to be kind enough to put up a temp host for ya. He just has to get it, try it, spin out at it for a little while, spin out a little more, then he'll upload it Link to comment Share on other sites More sharing options...
Sinister1 Posted June 17, 2002 Share Posted June 17, 2002 Thats very kind of Mr.EEF Does anything serious need to be done to it? do you just install the files into the GameData folder or base folder? Also, will the Reborn in the SP Demo be a Maul model? Link to comment Share on other sites More sharing options...
Mr.EFF Posted June 17, 2002 Share Posted June 17, 2002 I had this idea to port that ffa_episode1 to SP and add a maul bot, and a qui gon bot, and add the obi wan skin to replace kyle, and then you could totally have a remake of the final battle in episode 1... But damn, I'm too lazy to do that... The fight between Obi and Jango in episode 2 would also be great for practice against all those gun wh0r3s... hehehe -Mr.EFF Link to comment Share on other sites More sharing options...
Sinister1 Posted June 17, 2002 Share Posted June 17, 2002 Yep, good idea Mr.EEF. Have the gun-ho fans with the Jango and Boba models take on a Jedi player with a lightsaber. Or have a 2 vs 2. Take a Jango and Boba model vs Obi-Wan and Anakin model or something, that would be awesome. That could be some sort of mod, gunners vs Jedi's. Also, how cool would be a double-edged lightsaber weilder taking on someone with 2 lightsabers...both with their own special moves and animations..... Link to comment Share on other sites More sharing options...
peloquin Posted June 17, 2002 Author Share Posted June 17, 2002 yep all you have to do is put the Reborn_To_Maul.pk3 into your base folder and you're set. The Maul model is included in the file just incase people don't have it already so this will work on it's own if it has to. It really is a complete SP mod, maul has been ADDED to the game in full. Link to comment Share on other sites More sharing options...
Sinister1 Posted June 17, 2002 Share Posted June 17, 2002 That's great. I'll download the file from Mr.EEF after he stops playing against Maul in SP(should only take 4 hours:P) How large is the file? Link to comment Share on other sites More sharing options...
Xcom Posted June 17, 2002 Share Posted June 17, 2002 Originally posted by peloquin on it's way to ya xco Thanks, I got it. _checking out_ Link to comment Share on other sites More sharing options...
peloquin Posted June 17, 2002 Author Share Posted June 17, 2002 ziped twice it comes to about 6.26mb my e-mail is slow cause good ol norton antivirus likes to make sure it's clean before it goes out into the world heh Link to comment Share on other sites More sharing options...
Mr.EFF Posted June 17, 2002 Share Posted June 17, 2002 All I have to say is... WOW I just took it for a test run and it's amazing, I'm uploading it as we speak, but because I also host a CS server on my T1 line... it takes up most of my bandwidth so it should be about another 10-15 minutes... But until then... here are some cool screenies: http://www.vhm-design.com/maulpwnzu -Mr.EFF Link to comment Share on other sites More sharing options...
Sinister1 Posted June 17, 2002 Share Posted June 17, 2002 When I click on the screen links I get a "No web site is configured at this address" message? EDIT: Ok. it works now:) Link to comment Share on other sites More sharing options...
Mr.EFF Posted June 17, 2002 Share Posted June 17, 2002 Ok well... its about 75 percent uploaded I think... just check the http://www.vhm-design.com/maulpwnzu directory for the zip file... Edit: It's Up!!! Go Download It!!! -Mr.EFF Link to comment Share on other sites More sharing options...
Sinister1 Posted June 17, 2002 Share Posted June 17, 2002 Damn, look at shot 002, that's just something you CANNOT experience in MP. Link to comment Share on other sites More sharing options...
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