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JK1 TC, would you like to help?


Grets Sirob

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Originally posted by Harukaze

Hey Legion, would you mind posting something, I don't know, helpful? Yes, we're amateurs. But guess what? So is just about everyone here. Not being insulting to anyone; unless we're getting paid to do this, we're amateurs by definition. I get paid to work with pharmaceutical companies and to keep them compliant with the Public Drug Marketing Act. So in just about every aspect here, I'm an amateur. Care to tell me what you're a professional in?

Ok well i agree here about this same here i work in IT as a nework administrator and iam guiet new to mapping and all this stuff and iam not erning anything for doing this this is an idea what ive been thinking of and that it would improve on the origainal in a much better engine and improved saber play untill the day i get paid for this i do think my self an amateur or maybe your one of the lucky few how do get paid in that case you should offer some support and not knock it if your not intrested dont bother posting:mad:
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Well, I could imagine scripting and also some mapping! I love JK1 and played it at least 5 times sp and endlessly mp with my friend until we both got that good that there never was a winner anymore. :D

I think I know quite much about scripting and I'm also not completely new to mapping, so I think I could at least try to make one level.

 

You can contact me on webmaster@jedi-planet.de but I must tell you that I won't have hardly any time to do something in the next six weeks because this school year just finished and I'll be on holiday.

 

Ah, I have a screenshot of the first map I made for JO, watch it here:

http://www.jedi-planet.de/jo/duel_bridge.jpg

It's a duel map and I think it's quite good for a first map except the case that it's much too small.

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ok at the moment it seem its me and Grets Sirob ive recrutied 1 mapper and waiting to here from 2 and trying to sweet talk a modeler so we need more people to help out some scripters and more modelrs etc so if your intrested please contact me Reaper1576 or Grets Sirob sorry about the in game shots dont know when there gonna be posted on Jedioutcastmaps or the prevew of the narshadda bar (whats going on there????) at the moment there aint a site for this yet thats on the to do list at the momet the rositer is

 

  • Reaper1576
  • Grets Sirob
  • Shay soz cant rember your nick mate
  • Harukaze (Modeler)
  • Badakku (Scripter & Mapper)

List updated 27/6/02

waiting to here from to people still where all mappers so get back to us if you want to help with this project and big thanks to Gret Sirob for all the help

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Not sure if my coding abilities will help much here, but I hope it can. As I mentioned in the private message, I'm going to dive into modelling and see what I can't come up with. So far, it's kinda hard to skin without any models, and the only new model we can use is already being skinned [besides which, yokel's doing a better job than I could do with that].

 

I seriously would like to do Yun if I can. I want to do a custom model, maybe using an existing model as a base [since this is a new field for me]. I could maybe use one of the Jedi or the Chiss as a base, and reshape the face to look younger. It's not the best, of course, but Yun is a fairly non-descript human. And if it looks bad, we can always scrap it : )

 

I'm also thinking about working on new skins for Kyle and Jan, but it's almost not even necessary. Going to have a serious look again at the actors who play those parts. And I do have an idea with Jan, but I'll hold that to myself until I can actually test it out.

 

And the biggest problem I see is still, conceptually, how to handle the fight with Boc.

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Originally posted by Harukaze

And the biggest problem I see is still, conceptually, how to handle the fight with Boc.

 

No kidding, that is going to be a night-mare...

 

 

But, no sense worrying about that until we get that far.

 

If we get that far...

 

 

 

 

:trooper: Hey, you there!

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Hmmmmm that could be a problem but ive heard that that some one is working on a mod that will alow u to sabers so it might not be all lost with Boc but at the moment im sort of head hunting for modelers who i like there work so at the moment ive put the map on hold while i try to get this peolpe onboard i dont know whats happening with thew shoot i send in to jedioutcastmaps or the preview so be patiant if not email me and ill send u the shot the preview was very early so i deleted i was not happy with it

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Too bad we can't recruit Absath, Bloodriot and Kinja. Those three would seriously be able to do some of the most amazing things.

 

Speaking of which, I've still heard no word on a male Twi'lek model. I've an idea, will post later on that.

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Well...

 

In a last resource (or desperation if you prefer) you can always make the arms more distant from eachother... that ca be done by moving the skeleton arm bones upwards... in game they would be more apart from eachother.

 

Then just model a second saber on his left hand.

 

It's improvise and it would require a lot of tweaking till it reaches the least WEIRD look as possible.

 

But you DO have an upside on this... Boc's stance is nowhere near the regular stances... in fact... you could also tweak other stuff like the legs or something to simulate his moves.

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Originally posted by Harukaze

Too bad we can't recruit Absath, Bloodriot and Kinja. Those three would seriously be able to do some of the most amazing things.

 

Speaking of which, I've still heard no word on a male Twi'lek model. I've an idea, will post later on that.

Ok i got an idea there is a twi'lek model but it female if u can find it and get permission from the creator to use it as a base 4 boc and on the JK1 Cd the is concempt art for all the dark jedi emaill me if u need to know more

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Originally posted by sdarkshadow

This MOD sounds like a great idea, if you want you can host it at http://www.jk2edit.com- you'd get forums, e-mail addresses @jk2edit.com for members and a web page and space to upload any files to.

 

This is a very new editing website- a lot of it is under construction but we are slowly getting on top of things.

thank i will email u and we can talk about it chears

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Of course, they all kind of just fall to their knees and die.

 

Bloodriot, thanks for the idea! Would we actually be able to have something that damages someone in his other hand though? I know we could model the saber blade directly into the model and use shaders to make it look like a blade [although that's FAR beyond my abilities]. Even if that doesn't do damage, it would still look like he's using both blades, and the "real" blade would do still do a fair enough ammount of damage.... It is by far the best idea I've heard, but at the least we can wait a good while until we have to cross that bridge.

 

I just emailed Tim Appleby [the creator of the female Twi'lek model and the Aayla Secura skin, among other things], asking him if he would be interested in crafting a male Twi'lek. Unfortunately [or fortunately, but in a different way] he's working on something else already. Maybe would someone else be interested? :) Bloodriot, I don't suppose you and Absath would consider doing one? Or another of the Dark Jedi?

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I actually have some plans for Yun. I'm learning to model specifically so that I can do Yun, since he has become my favorite character in Jedi Knight. I know someone did a skin of him onto a preexisting model, but I'd like to do my own model. I will use some premade model as the base, but as Madjai has proven, you can do a lot by editing a base model. The head on his Maw model was once Kyle's ^_^ Very impressive job there, btw.

 

I've got gmax now, and I'm just going to have to pray that's good enough to make the model, since there's no way I can afford 3ds max and I don't intend to pirate it either.

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Originally posted by Harukaze

I actually have some plans for Yun. I'm learning to model specifically so that I can do Yun, since he has become my favorite character in Jedi Knight. I know someone did a skin of him onto a preexisting model, but I'd like to do my own model. I will use some premade model as the base, but as Madjai has proven, you can do a lot by editing a base model. The head on his Maw model was once Kyle's ^_^ Very impressive job there, btw.

 

I've got gmax now, and I'm just going to have to pray that's good enough to make the model, since there's no way I can afford 3ds max and I don't intend to pirate it either.

if u got DSL or know someone you coud go for maya or download milkshape

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Originally posted by AB_Legion

 

I really hope you are only talking about trial version rather warez, discussion of warez and ways of attaining warez programs is prohibited.

 

If not - carry on! :thumbsup:

 

I was reffering to the free version of maya and you can use milkshape for 30day free and my opinion or warez is dont use it it will all way mess your computer up and thats why they charge £40 quid where i live for sof2 and i dont in tend to pay that and no im not being tight

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Originally posted by Harukaze

Which is better, MilkShape or gmax? I know 3ds max is the best, but I don't plan to pirate and I don't have a few grand to toss aruond. I'd pay the 20 for Milk, and I already downloaded gmax.

did you get tempest for gmax???
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Not yet; I was not one hundred percent certain it would work with Jedi Outcast. There are differences between Q3 and JO, even though JO is based off the engine; I was not certain if those differences would make Tempest incompatible or not. I'll take it your questions implies that it is compatible, so I'll have to download it.

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