DarthChubbs Posted June 21, 2002 Share Posted June 21, 2002 Hey, I've got a question. I've recently downloaded some mods for JKII, but I am having trouble getting them to work. In fact, I've only had one work correctly. What has happened, for some of the mods is that when I begin game play, instead of getting a "new" character (like Darth Maul), I am completely invisible (except when my shields get hit). Mainly I was using a mod that put Darth Maul in single player. When I opened the console, I got a bunch of statements like "Could not find shaders for {path to mod player data}." Can anyone tell me how these things are supposed to work? The instructions said to extract the file sp_maul.pk3 to the *\gamedata\base folder, and I did. Am I missing something? The actual mod I am referring to is the Singleplayer_Maul.zip from jediknightii.net. If anyone has had this problem with this file, or similar ones with another, please let me know! Any help is greatly appreciated! Link to comment Share on other sites More sharing options...
BradFu Posted June 21, 2002 Share Posted June 21, 2002 One quick bit of advice is to make sure you're running version 1.03 of JKII. If not, download the patch and apply it, see what happens. Link to comment Share on other sites More sharing options...
GoblinKing Posted June 21, 2002 Share Posted June 21, 2002 you don't actually need to unzip the pk3, just put it in gamedata\base. It robably won't make any difference, but it wates space anyway as the pk3 is a kind of zip file which the game uses. Link to comment Share on other sites More sharing options...
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