Madjai Posted June 26, 2002 Posted June 26, 2002 anyone know how to fix this problem? its the one where the polys are sorta flipped inside out. help!
Duncan_10158 Posted June 26, 2002 Posted June 26, 2002 I had this problem too. in game the textures are from inside the model. this happens probably to one of you arm or leg. the problem is, you mirrored one arm to the other. 3ds max knows to work with that, it knows to flip texture direction. but the game doesnt. try to replace the body part with an unmirred one. i had taken the other arm, turnd it and corrected the direction. more work but i hope it will help you.
Madjai Posted June 27, 2002 Author Posted June 27, 2002 this isnt just a leg or arm, its the entire model. everything is flipped.
Anavel Gato Posted June 27, 2002 Posted June 27, 2002 Originally posted by Madjai this isnt just a leg or arm, its the entire model. everything is flipped. If the material in 3dsmax is not "2 sided" than you can see which polygons need to be flipped. If it's the whole model or complete body parts thats only easier sicne then you can go into the polygon mode, select everything and use the "flip" option in the polygon menu. If it's not a complete body part of more than you have to select the polys manually and flip them.
Madjai Posted June 27, 2002 Author Posted June 27, 2002 ahh thank you Anavel Gato, that fixed it right up!
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