Xandar Posted June 28, 2002 Share Posted June 28, 2002 Although, I must admit, the single player mode of JK2:JO was really good and an incredible improvement over the other games, I feel that a more well-implemented mode of roleplaying would have enhanced overall appreciativeness of the game. That is, there should have been little decisions made by your character along the game, for example, letting Tavion die or live, that drew you more to the dark or light side, to be true to the style of a Jedi's game. If you, over time, made decisions that were more evil than good, in the end you should have only been able to use dark force powers, like lightning or grip etc; and if you had made decisions that were deemed good, you should have only been able to use light force powers. Little things like the saber colour turning red once becoming evil (like all the Sith and Dark Jedi in the movies) would have made it even better. If the game were more of a roleplaying sort like this, with more roleplaying choices, it would be more incredible than it is now....is it possible to *somehow* implement a system of the sorts like this? Anyway, that's my 2c on this issue, but nevertheless, this is a good game... Link to comment Share on other sites More sharing options...
Chewie Bakker Posted June 29, 2002 Share Posted June 29, 2002 Yeah, that was cool in JK1 where you reached the point of no return and were either True to the Light Side or Seduced by the Dark Side. Since they pretty much canned that idea in MotS it would've been hard to break the idea into JK2. I know what you mean, though. The Force will be with you, always. Link to comment Share on other sites More sharing options...
Wes Marrakesh Posted June 29, 2002 Share Posted June 29, 2002 Why'd they can it? It was such a damn good idea... made the game ALOT more interesting cause it had 2 endings although if you went dark side you shouldn't be with jan in JO... Link to comment Share on other sites More sharing options...
Swingman Posted June 29, 2002 Share Posted June 29, 2002 I think Dark Kyle could have swayed Jan to join the dark side. --"Hun, I forgot to tell you something. I'm a dark jedi now" Link to comment Share on other sites More sharing options...
[Sith]Lore Posted June 29, 2002 Share Posted June 29, 2002 Originally posted by Swingman I think Dark Kyle could have swayed Jan to join the dark side. Link to comment Share on other sites More sharing options...
wassup Posted June 29, 2002 Share Posted June 29, 2002 want a Star Wars RPG? wait until Knights of the Old Republic comes out... Link to comment Share on other sites More sharing options...
SeraphimII Posted June 29, 2002 Share Posted June 29, 2002 I'm mad they didn't add secret maps and easter eggs, but choices to the outcome at the end would have been sweet too. Anyone play Arcanum? Link to comment Share on other sites More sharing options...
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