Corthan Posted June 29, 2002 Share Posted June 29, 2002 Is there a way to bind more than 1 action to a key, say bind taunt and jump to K? I have tried and tried, but no luck....PLZ GRATE CODING GODS HELP. Link to comment Share on other sites More sharing options...
Veregon Posted June 30, 2002 Share Posted June 30, 2002 Use a vstr, look them up in the q3 docs for help. Basically: (if I remember correctly) vstr +tauntjump "taunt; +moveup;" vstr -tauntjump "-moveup" bind KEY +tauntjump Link to comment Share on other sites More sharing options...
Emon Posted June 30, 2002 Share Posted June 30, 2002 Hey, I never knew that! I only knew of doing the like: Bind x "+taunt; +moveup;" Stuff like that. Link to comment Share on other sites More sharing options...
Artic Blade Posted June 30, 2002 Share Posted June 30, 2002 so... the number of actions that can be bound are infinite? you could go thru all of the animation with the stroke of a key? (not saying that one would, but you could) the application im thinking about would be bind the wall backflip to a key. Link to comment Share on other sites More sharing options...
Corthan Posted July 4, 2002 Author Share Posted July 4, 2002 thanks for the info Link to comment Share on other sites More sharing options...
Joben Posted July 5, 2002 Share Posted July 5, 2002 Originally posted by Artic Blade so... the number of actions that can be bound are infinite? you could go thru all of the animation with the stroke of a key? (not saying that one would, but you could) the application im thinking about would be bind the wall backflip to a key. you meen you think you might be able to get yer avatar to do context sensitive actions out of context? How bout a saber spin with a blaster? Link to comment Share on other sites More sharing options...
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