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Importer script


Twisted Vertex

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I am working along side PIO, and helping him mapp his model. He is using Gmax, and I have 3d studio max 4.2 . Now the question is, What is the best way to work on his model?

 

 

I attempted using this script by Cookmans (or something like that) and it imports md3 for max 4. But when i run the script using max script, nothing happens.....Any input?

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ok heres what i did.

 

put the file into your scripts/startup folder

goto utilities, maxscripts

then in the pulldown that shows the script click it once to pull down the menu and click the md3 importer and a bunch of new stuff SHOULD magicaly appear below the script selector, scroll down.

if it doesnt appear, d/l another script, any script and do the same steps.

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Hmm, I'm a bit confused, Madjai. Could you take a couple screenshots to show us what you mean?

 

When I pull down the Maxscript menu, I see the following:

 

New Script

Open Script

Run Script

Maxscript Listener

Macro Recorder.

 

If I do Run Script and choose the importer, nothing changes in the Maxscript window.

 

Thanks!

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step1: you see this

http://www.geocities.com/madpostal2002/step1.txt

 

step2: you click that so it rolls down, then click the roll down importer

http://www.geocities.com/madpostal2002/step2.txt

 

step3: something appears down below!

http://www.geocities.com/madpostal2002/step3.txt

 

step4: go look at it, omg where did that come from!

http://www.geocities.com/madpostal2002/step4.txt

 

 

EDIT:: oh i should probably warn you, youre probably going to get an error, i dont think the importer likes the exported .md3 that gmax gives... so i suggest you simply get milkshape 3d, import the .md3 and export it as 3ds, though this is only good for loading the mesh.

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