t3rr0r Posted July 6, 2002 Share Posted July 6, 2002 i've never heard this asked or answered before. sorry if it has, i'm just curious. like say a jedi head on a stormtrooper? Link to comment Share on other sites More sharing options...
SilentMobius Posted July 6, 2002 Share Posted July 6, 2002 Not without loosing the weighting on the composite model, and therefore having to do the weighting again. However is looks as if there was seperate head-swapping code in JKII (not sure id this is just commented out Q3TA stuff) but its all commented out. Link to comment Share on other sites More sharing options...
t3rr0r Posted July 6, 2002 Author Share Posted July 6, 2002 i know there's /headmodel (or something) for q3, but i agree, i don't think there is for jk2. edit: maybe someone can make a fun mod. Link to comment Share on other sites More sharing options...
CheshireKat Posted July 6, 2002 Share Posted July 6, 2002 No headswapping for JK2. The models are built differently so............. So to do a character swap you need both XSI files then swap the parts and reweight and link everything. Link to comment Share on other sites More sharing options...
JangoFett41 Posted July 6, 2002 Share Posted July 6, 2002 Cheshire I've sent you a pm. Link to comment Share on other sites More sharing options...
Bucke Posted July 6, 2002 Share Posted July 6, 2002 i've been working on this very idea for a few weeks and hope to have a model finished within the month ... my first is a female character in a mandadorian (sp) armou, it will have tavions head (sans mask). Link to comment Share on other sites More sharing options...
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