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3D Studio Max Question


Nemesis731

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Well I been learning how to model ( I can make a pretty good lightsaber now!) and as newbish as this may sound I was wondering how do I figure out the polycount of my model? If someone could anwser this for my I would appreciate it. Thanks.

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Click on the untilities menu (The button with the hammer)

Click on the more button and look for Polygon Counter

Click it and it will open up a window it will tell you the amout of polys in the whole scene. If you select and object it will tell you the amout of polys in that object.

 

(I use 4 I don't know if this will work for other versions if you still dont understand I will try to write this out a bit better I am in a hurry :D)

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way too much. it should be around a 1000 max, or so i've heard on other threads. still i'd like to see a pic of it before you make it 40% the origional poly count (just to see what a 2000+ poly saber looked like) Unless all those polys were just used to make it more cylindrical and not in intriquite detail.

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