Nemesis731 Posted July 7, 2002 Share Posted July 7, 2002 Well I been learning how to model ( I can make a pretty good lightsaber now!) and as newbish as this may sound I was wondering how do I figure out the polycount of my model? If someone could anwser this for my I would appreciate it. Thanks. Link to comment Share on other sites More sharing options...
BradFu Posted July 7, 2002 Share Posted July 7, 2002 Go to View or Edit, can't remember which, you should see a Properties at the bottom. In the properties window, the poly count is up near the top on the left. Link to comment Share on other sites More sharing options...
Nemesis731 Posted July 7, 2002 Author Share Posted July 7, 2002 is it faces? Link to comment Share on other sites More sharing options...
Twisted Vertex Posted July 7, 2002 Share Posted July 7, 2002 yes..and keep an eye on the vertices also. Your not allowed more than 1000 Link to comment Share on other sites More sharing options...
WAR_BlindSkater Posted July 7, 2002 Share Posted July 7, 2002 Click on the untilities menu (The button with the hammer) Click on the more button and look for Polygon Counter Click it and it will open up a window it will tell you the amout of polys in the whole scene. If you select and object it will tell you the amout of polys in that object. (I use 4 I don't know if this will work for other versions if you still dont understand I will try to write this out a bit better I am in a hurry ) Link to comment Share on other sites More sharing options...
Nemesis731 Posted July 7, 2002 Author Share Posted July 7, 2002 Ok I got it. Thanks for the help. I'm guessing 2544 polys for a lightsaber is too much right? Link to comment Share on other sites More sharing options...
Klorel Posted July 8, 2002 Share Posted July 8, 2002 way too much. it should be around a 1000 max, or so i've heard on other threads. still i'd like to see a pic of it before you make it 40% the origional poly count (just to see what a 2000+ poly saber looked like) Unless all those polys were just used to make it more cylindrical and not in intriquite detail. Link to comment Share on other sites More sharing options...
Nemesis731 Posted July 8, 2002 Author Share Posted July 8, 2002 They were just used to make it rounder. And I had a sphere in there too. I just deleted it and decided to start over. Link to comment Share on other sites More sharing options...
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