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Errr! Why Do I Hear Water While Walking On A Floor???


JediPunk

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well.... ASK RICH

 

do you have the IRG Courscant level, b/c when you walk on the outside with little like indent things it sounds like whata

 

SOOOOOOOOOOOOOOOOOOOOOOOOOOOOOO..., i dont know. ask rich :p

 

it happens BECAWW your not good enough!

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Originally posted by AB_Legion

You can add clip brushes (just a thin layer) right above your floors. Making your player 'seem' to walk on the floor directly, yet not really and thusly eliminating the wierd "sploosh sploosh" sound.

 

You could use cushions.. but I don't suggest it.

 

Cheers ;)

 

Yea, but still, I want to know why this is happening?

Should I try re-installing GTK Radiant, Rebooting, etc. etc.

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I've had this problem as well, and the only thing I can find that causes it is, how to explain it... too much texture information on a brush. I'm no expert, but I only get splashes when a brush has many different textures applied and many resizes/rotations (not even shaders). Try simplifying the texturing, or retexturing. This has always solved it for me. In any case, it's a texturing problem.

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No, shaders with the metal footsteps param in MP like to make that water sound. It's a bug in sof2map, and it sucks, and I doubt we'll ever get around it, other than including a replacement sound in your PK3.

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