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JKII sp->mp (lame question)


Tenshu

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Heya all,

 

This question has probably asked about 1.205*10^26 times(by other newbs), but I really have to figure this out.

 

I basically want to play JK2 mp like it plays in SP. Currently, I have these lines in my autoexec.cfg:

 

g_saberrealisticcombat 1 
g_dismemberment 3 
g_dismemberprobabilities 100
g_saberghoul2collision 1

 

This offers a very fun and intense way of playing sp.

 

But can I somehow get the sp feeling for mp?

Do I have to make any code changes or server commands?

 

Sincerely yours,

 

biggest. noob. ever.

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In the sourcode (patch 3a) there is no g_saberrealisticcombat and no g_dismemberprobabilities, unless u are talking about the released patch 3 by ravensoft then just pulldown the console and type in the cvars and itll work for u, remember these are all serverside cvars so theyll only work if u host the game.

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Replace all that with this:

 

g_dismember 100

cg_dismember 2

g_saberghoul2collision 1

g_saberlockfactor 12 (adjust number to your preference, higher is more saber locks, default is 6)

g_sabertracesaberfirst 0

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