Darth_Kitty Posted July 9, 2002 Posted July 9, 2002 I have a orange texture. But I want a certine part trasparent. I made the textures (for a level) backround pure black (0,0,0) hoping that it will make it trasparent. But it didn't! How do I make the backround of the texture completely gone, so that only the orange dimande shape is all that shows?
UniKorn Posted July 10, 2002 Posted July 10, 2002 Create an alphachannel for your texture, and apply it to your texture with a shader.
Darth_Kitty Posted July 10, 2002 Author Posted July 10, 2002 How do I do Shaders in the Level maker? I don't know that.
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