blackfire Posted July 12, 2002 Share Posted July 12, 2002 I'm asking because I run a lot of custom maps and it seems most people don't have them even though they are pretty popular maps. So, of course they end up being disconnected. An answer to this would be highly appreciated, thanks. Link to comment Share on other sites More sharing options...
SillyGoose Posted July 12, 2002 Share Posted July 12, 2002 On my server it auo d/l doesnt seem to cause lag. Link to comment Share on other sites More sharing options...
MatrixCPA Posted July 14, 2002 Share Posted July 14, 2002 Autodownload won't cause lag for 2 reasons. First off, the download rate is limited to the same speed that the maxrate provides--in other words, very slow. Second, the player is taking up a spot while the download is in progress. Thus, the server won't have any additional load then it would from a player playing. Link to comment Share on other sites More sharing options...
sinoth Posted July 14, 2002 Share Posted July 14, 2002 blackfire is right IF you have your maxrate set properly. For example, if you had it set waaay too high, normal 56kers could play normally.. then lets say a broadband person connects to download a 20 meg map. Its gonna suck all available bandwidth away and kill the server. Just be careful with maxrate. Link to comment Share on other sites More sharing options...
blackfire Posted July 15, 2002 Author Share Posted July 15, 2002 Thank you Matrix, you seem to know everything and that's a good thing for some of us. One further question though, how does the maxrate translate...i.e. is it bits or bytes? Also, one thing I've noticed is that people on my server(not everyone) will start out with pretty good pings and then slowly get higher and or go right to 999 and time out. Is this normal(bug in the game) or would it be an improper setting in my cfgs? If you need them just let me know. Thanks to everyone else who responded, I appreciate it. Link to comment Share on other sites More sharing options...
seether7 Posted July 15, 2002 Share Posted July 15, 2002 maxrate is set in bytes... As far as your other question goes, I don't think it's a bug in the game, could be just the clients.. but not really sure. Link to comment Share on other sites More sharing options...
MatrixCPA Posted July 15, 2002 Share Posted July 15, 2002 I'd be really surprised if the maxrate was really supposed to be B/s. The reason I say that is because I have a 16 player server with a maxrate of 7000. Now, when the server is completely packed the peak outbound is 75kB/s. So, per player that works out to 4.7kB/s when you'd think it would be 6.8kB/s. Now, before you suggest it, that is when the people on the server all have their rates set to something higher (typically 10000, sometimes 25000) and are thus limited to my 7000--as opposed to having a pack of 4000 rate modem users. I'm not saying I know what it's supposed to be, I'm just relaying my own personal experience with it. Link to comment Share on other sites More sharing options...
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