Anavel Gato Posted July 15, 2002 Share Posted July 15, 2002 I got my model finally to work in SP but now I wanna use it in MP... http://members.lycos.co.uk/coruscant/jk2/screeny_01.jpg My model is working in SP because it replaces Kyle (all files were in a model\players\kyle) directory which worked. I have a bot and script file anf both are in the proper directory too. How can I get it to work? Link to comment Share on other sites More sharing options...
Anavel Gato Posted July 15, 2002 Author Share Posted July 15, 2002 bump Link to comment Share on other sites More sharing options...
Lime-Light Posted July 15, 2002 Share Posted July 15, 2002 Crap, so its finished and stuff? w00t. Ok, you make a zip file, with the .jpg, .glm, .tga and .skin files with the derectory as: models/players/whatever(padme I guess) The .jkb goes into botfiles\ the .bot goes into scripts\ sounds go to sound\chars\whatever\misc\ shaders and shaderlist goes to shaders\ And presto, padme! Link to comment Share on other sites More sharing options...
Xyphox Posted July 15, 2002 Share Posted July 15, 2002 Hey, anavel, would you please send it to me at sephiroth7466@yahoo.com I think I will be able to get it to work. Don't wory, I won't even submit it to anywhere, so I won't get any credit. When I'm done getting it to work I will send it back to you first thing. Link to comment Share on other sites More sharing options...
Anavel Gato Posted July 15, 2002 Author Share Posted July 15, 2002 - I've put all the files in the models\players\padme folder. - I got a padme.jkb in the botfiles folder - I got a padme.bot in the scripts folder - The team skins (texture) are called torso.tga, torso_blue.tga, torso_red.tga etc. - The skin filed are called model_default.skin, model_blue.skin and model_blue.skin. - The icons arwe calles icon_default, icon_blue and icon_red. Now I can get the model to work when the files are in the Kyle folder and the padme.bot lists the model as Kyle. When I put everything in the padme folder (and change the path in the .skin files) and have the bot file list as model Padme it goed wrong (cannot use model in MP). Now this the bot file that doesn't work: { name "Padme" model Padme color1 0 personality /botfiles/Padme.jkb //Padme - new bot! Light side... } And this 1 does work: { name "Padme" model Kyle color1 0 personality /botfiles/Padme.jkb //Padme - new bot! Light side... } If somebody can help me with this I will be very greatfull. I am soooo close yet so far I even have the custom sounds ready and think that I am pretty much done. Link to comment Share on other sites More sharing options...
Xyphox Posted July 15, 2002 Share Posted July 15, 2002 Please, just send it to me. I might be able to get it to work. Link to comment Share on other sites More sharing options...
Jawa Trainer Posted July 15, 2002 Share Posted July 15, 2002 Good luck on getting it to work, sry I can't help~. Link to comment Share on other sites More sharing options...
trowa500 Posted July 15, 2002 Share Posted July 15, 2002 y havent u made an anavel gato model yet! By ur name i think u should. Link to comment Share on other sites More sharing options...
Anavel Gato Posted July 15, 2002 Author Share Posted July 15, 2002 Anybody knows a solution to this problem that doesn't require me sending the model? Link to comment Share on other sites More sharing options...
nomad Posted July 15, 2002 Share Posted July 15, 2002 Hmm Sorry, but nothing stands out in the information you've shown. It's got to be a naming issue somewhere along the line. I'm sure you've checked 50 times! Try and just redo all the steps. Take the model and skins, rename them all correctly, redo the bot and jkb files and the icons. I know I'm not saying anything you probably haven't done, but that's the only thing I can think to offer right now. Best of luck and if you don't figure it out, definitley seek down some of the regular pros around here. You'll get it working. Patience... feel the force flow. -nomad MTFBWY Link to comment Share on other sites More sharing options...
aL BeasTie Posted July 15, 2002 Share Posted July 15, 2002 okay get the botedit program from jediknightii.net and make the bot personallity settings and tell it to use the model - padame save your settings and tick the boxes to make the gfx and sfx paths. It will save the bot files and set up the directory names. now copy your model files - model.glm .tga and .jpg files etc. and copy them to the models/players/padame folder. edit the model_default.skin with notepad and change the directory name (probably still kyle, which might be one of your problems) to padame do the same to the red and blue .skin files. Zip it all up and rename to .pk3 and it should work no problems. Failing that send it to me and I'll have a look Link to comment Share on other sites More sharing options...
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