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Hanch Saode

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So, there are bots in the game :) I noticed....

 

I wondered what one could do with these bots....can you control them anymore than just adding and kicking them??

 

Are there any other functions?? Such as place of respawn and all sorts of things like that...are there???

 

Thx :)

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These are all bot commands. e.g.bot_forcepowers 0 makes the bots not use forcepowers anymore (except saberthrow).

 

bot_aasoptimize

bot_attachments

bot_camp

bot_challenge

bot_debug

bot_developer

bot_enable

bot_fastchat

bot_forceclustering

bot_forcepowers

bot_forcereachability

bot_forcewrite

bot_forgimmick

bot_grapple

bot_groundonly

bot_interbreedbots

bot_interbreedchar

bot_interbreedcycle

bot_interbreedwrite

bot_maxdebugpolys

bot_minplayers

bot_nochat

bot_order

bot_pause

bot_reachability

bot_reloadcharacters

bot_report

bot_rocketjump

bot_saveroutingcache

bot_testclusters

bot_testichat

bot_testrchat

bot_testsolid

bot_thinktime

bot_visualizejumppads

bot_wp_clearweight

bot_wp_distconnect

bot_wp_edit

bot_wp_info

bot_wp_visconnect

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You can also edit the following physically inside the bot's .jkb file:

 

reflex.

accuracy.

turnspeed.

turnspeed_combat.

maxturn.

perfectaim. (1 means the bot WILL NOT miss. And trust me, they're not kidding. :rolleyes: )

chatability.

chatfrequency.

hatelevel.

camper.

saberspecialist.

forceinfo <string of numbers. Not quite sure what powers each number corresponds to>

Weapon Weights (syntax is WP_WEAPON_NAME #. Controls what weapon a bot prefers to use).

Messages (Died, Killed, GeneralGreetings, OrderAccepted)

 

To view the base ones, look in the assets0.pk3 file in the Gamedata\base folder using Winzip for the bot's .jkb file, then open it in Notepad. All third-party ones should come in the .pk3, if the skin has bot support.

 

Edit: To my knowledge, bots spawn using points specified in the map or an external script. I'm not sure if you can specify it in the console.

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Ahhh, that also. The thing of it is, that program is just a simplified shell version of doing exactly what I just said, not unlike behavED with Single Player and a few MP commands.

 

For now, take teleguy's solution; when you're more confidant with bots, you can try it by hand. :cool:

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