Subject452 Posted July 16, 2002 Share Posted July 16, 2002 i replaced the sounds in sound/weapons/blaster/ with my own mp3 sounds, i made them the same format as the jk2 mp3 files wich is 44100khz, 16bit, mono. Then i named them fire.mp3, alt_fire.mp and hit_wall.mp3, zipped the sound/weapons/blaster/*.* into sounds.pk3 and placed it in the base of jk2, but when i now shoot with the blaster i hear no sound at all. Am i doing something wrong here, any have any experience with this? PS: i also tried looking the pk3 from a mod dir, but got the same result. Link to comment Share on other sites More sharing options...
Subject452 Posted July 16, 2002 Author Share Posted July 16, 2002 *BUMP* nr 1 Link to comment Share on other sites More sharing options...
Commodus Posted July 17, 2002 Share Posted July 17, 2002 Two things: First, are you sure those are the right settings for the MP3 (the 44100khz, 16bit, mono sound)? Second, where exactly did you place sounds.pk3? Because "base of jk2" can be a bit misleading. You're not the only one who's been getting problems with sounds - I'm having trouble getting a select sound for the blaster to play ingame.... Link to comment Share on other sites More sharing options...
Subject452 Posted July 17, 2002 Author Share Posted July 17, 2002 yeah its sampled right, but when i convert it 2 mp3 it doesnt work and the viewlog complains about the 44100khz not being right but if i leave a wave file it works fine....weird Link to comment Share on other sites More sharing options...
drjimmy515 Posted July 17, 2002 Share Posted July 17, 2002 44100 Hz you mean... Strange, that should work... for such a small file though .wav is ok. Link to comment Share on other sites More sharing options...
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