Subject452 Posted July 16, 2002 Posted July 16, 2002 i replaced the sounds in sound/weapons/blaster/ with my own mp3 sounds, i made them the same format as the jk2 mp3 files wich is 44100khz, 16bit, mono. Then i named them fire.mp3, alt_fire.mp and hit_wall.mp3, zipped the sound/weapons/blaster/*.* into sounds.pk3 and placed it in the base of jk2, but when i now shoot with the blaster i hear no sound at all. Am i doing something wrong here, any have any experience with this? PS: i also tried looking the pk3 from a mod dir, but got the same result.
Commodus Posted July 17, 2002 Posted July 17, 2002 Two things: First, are you sure those are the right settings for the MP3 (the 44100khz, 16bit, mono sound)? Second, where exactly did you place sounds.pk3? Because "base of jk2" can be a bit misleading. You're not the only one who's been getting problems with sounds - I'm having trouble getting a select sound for the blaster to play ingame....
Subject452 Posted July 17, 2002 Author Posted July 17, 2002 yeah its sampled right, but when i convert it 2 mp3 it doesnt work and the viewlog complains about the 44100khz not being right but if i leave a wave file it works fine....weird
drjimmy515 Posted July 17, 2002 Posted July 17, 2002 44100 Hz you mean... Strange, that should work... for such a small file though .wav is ok.
Recommended Posts
Archived
This topic is now archived and is closed to further replies.