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Sky Problem When Viewing Bottomless Pit


JediPunk

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Originally posted by Darth Jello

becaw your not good enough...

 

 

do you have any fog down there... that could be causing it.

 

you should just redo it

 

No fog...I just have a cusion down there, but I need the cushion to make da bottomless pit or it won't sound like it's bottomless! :p

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I fixed it, but I had to take out the cusion. :(

Also, can someone tell me one more thing...

 

How do I get target_level_change to work?

I want the player to be able to get to a certain map after walking on a certain floor brush, how do I do this?

 

I have a good idea for a Desann illusion!

I can't give any more away or it wouldn't be a surprise! :)

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Originally posted by JediPunk

I fixed it, but I had to take out the cusion. :(

Make your cushion brush into a detail brush, should work fine.

 

I want the player to be able to get to a certain map after walking on a certain floor brush, how do I do this?

Make a trigger_once wherever you want the level change to trigger and target it at a target_levelchange

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Originally posted by RichDiesal

Make your cushion brush into a detail brush, should work fine.

 

 

Make a trigger_once wherever you want the level change to trigger and target it at a target_levelchange

 

Thanks!

I knew I could count on you, :rolleyes::D

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Errr...I gave a brush the "target_level_change" function and targetted it to a level_change entity with the mapname function and immdidatly when the game starts it sends you to the map I told it in the level_change entity, and immediatly when you start playing it says "Mission Failed Kyle Katarn Has Died".

 

WTF? :confused:

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